Have hit boxes/servers been addressed yet?
I know that BHVR is currently improving the match making, which if solo queuing is one major problem that's thankfully being worked on. But have hit boxes and/or server issues been discussed yet?
I always thought people blew hit boxes being broken out of proportion, but as of late every game when I play against a Huntress there's at least one time where I get hit unfairly, or avoid getting hit unfairly.
And then at least once every 4 games I get hit through a pallet or something ridiculous like that.
I had a game once as killer, where I pretty much had early game on lock down because I got unfair hits during both of my initial chases.
I don't mean to hate on BHVR, I actually think pretty highly of them. However, frankly it's ridiculous that this kind of problem is still present with such a large game.
I know that this has been thrown around a lot, but a chapter focused on improving the health of the game would be very beneficial in the long run. Anyway, I'm getting off topic. Has BHVR spoken out about this problem at any point?
Comments
-
Ahahahaha.............no.
They talked about it, they basically just say it's dedicated servers and that they will be looking into it when they get to it....but ignore any other talk on the topic.
2 -
Hitting through pallets has happened a lot to me as killer recently. I guess it has always been a problem.
0 -
The dedicated servers have been garbage for me. 1-3 times a match I'll randomly teleport a mile across the map and into a wall. Other times pallets will go unresponsive randomly for a few seconds. Killers can swing at air and hit me. I had a Huntress throw a hatchet; I juked (though it's more that she just missed) and it hit the ground a few feet away from me, and then suddenly I went down anyway. Evidently, I wasn't lagging since she walked to my downed by where I dropped instead of where the hatchet landed to pick me up.
Garbage like that is why I hate them right now.
1 -
Servers are dedicated to mediocrity and it shows. Just hit three survivors through pallets and one through a wall. Hit him and realized his body was laying several meters away with no tenacity perk.
0