Demogorgon problems
I want to try my best to be a good demo.... But the more I think about it I can't think of ways to use him affectively. He has his lungs attack that breaks pallets but after getting to rank 7 it's like he's a joke. what's the best strategy for high ranks with demo?
Best Answer
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Demogorgon is an insane killer, even on red ranks. His ability allows him to protect hexes extremely well, and he literally shuts down almost every infinite because of Shred. The issues you might be having is that you are too predictable so survivors dodge it, but practice solves it. If it helps, watch Otzdarva play him on high ranks, he made a video with devour on him
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Some killers are very hard to use after a certain rank if not perfected. Take this for example.
I was a rank 2 billy and a rank 3 trapper (about 6 months ago) and even if I played a perfect game to the best of my ability I could still lose, sometimes due to bad totem placement, but usually, a great team coordination in swf.
If you want to get red rank, you either need to switch to a more viable killer, or learn every single thing you can that will help you get better at demo.
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Demi has a lot of issues. Don't use lunge to break pallets unless you are also using it to gain distance. Its not faster. Mastering your portal location can help you track survivors but honestly until they get buffed they are usually torn down too fast.
He should have good map pressure but doesn't. He is to freddy what the trapper is to the hag. But can teleport around, both can lay traps, but the hag is amazing and the trapper is junk. Demi is currently a trapper waiting for his buff
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I realized the demogorgon is a hopping bunny rabbit that can teleport to Burrows across the map. I'm just trying to figure out what tools I need to be at a good demogorgon
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Demo is a pretty terrible killer, honestly.
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Well guess I'll get him to lvl 40 and bench him. Just seems like he would be a fun killer.
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I play on console so I can't drive too much into the PC issues. But a lot of what I see playing in Red it's all about portal placement. Placing the portals close but not too close to a gen you want to protect and using his ability will help you get the jump on survivors.
When I play Demo I put two portals right up on the three closest Gens and the rest at different cut offs. Only use the Lunge to destroy pallets and only if you have a clear shot. The rest is just anticipation.
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Demogorgon is only playable at red ranks if they are stupid enough to cleanse your portals. Otherwise, he gets gen rushed.
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I use the portals to manage generators. The killer instinct makes it hard for them to do gens without me breathing down their neck.
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I don’t get why people say my baby Demo is terrible. I dominate red rank SWF with him. His portals are great for tracking survivors and stop them from working on certain Gens all together due to high pressure. Also shred can stop loops from being touch and fake a survivor to running a 360 right into your canceled ability arms. He has huge Mind Games that don’t get appreciated. And don’t even get me started on his early game and built in hex: thrill of the hunt.
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I'm not saying he stinks its just I lack the knowledge in understanding how to use him.
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You have to play him super well in order to play against decent survivors.
I would say he's worth it at red ranks, just make sure you practice him a lot.
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DEMOGORGON has a lot to offer once well practiced. He has tools to deny area and loop.
My favourite perk on his is Make Your Choice. It makes hooks very consistent.
However, he requires some thinking to maximize his potential, along with the mentioned practice of shred timing and aiming.
He is well balanced and fun to play.
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Agreed on this. Shred is best used when they cant dodge it, like in a bottleneck or when theyve committed to vaulting or dropping a pallet. Sometimes youll activate shred and they will start moving and give you a free M1. Also i would highly reccomend BBQ on him. Dont activate your portals till BBQ tells you or you have so much pressure that they dont do the portals and if they do, teleport and punish them.
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He wouldn't be so bad if every swing you do or damaging a generator wouldn't alert survivors across the map.
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I honestly believe I’ve encountered only three of them while he has been out, and out of the three two of them were babies. The third one was decent, but his lunge only seems viable at loops with a vertical path. Furthermore I would like to reinforce a previous statement that his portals are too quickly destroyed. The decent demo had adequate portal placement, but alas just one individual can rid of it too easily. I do wish I encountered more of them though instead of just Billy, Nurse, Spirit, and Trapper.
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I think Demos biggest problem is he's so loud, he makes big loud noises for everything, leaving portals, shredding, getting stunned, taking a deuce.
It makes Demo really easy to keep track of, & play around. Which considering how good his kit is, the shred is huge in the chase, close gaps, push survivors away from loops n vaults, is kind of a shame but it also feels like built in balance.
Tldr; Demo is real good, but he loud.
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He needs some buffs tbh
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