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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Lets talk about Hex:Ruin

So the Doctor change is interesting and gatekeeper may be a good thing depending. But the Ruin change is a surprise and I have questions.

Since it no longer slows the game down(Just a little bit) and instead regresses all gens at 1/1.5/2 speed. Won't Behaviour have to change the game so that when ruin is in effect all gens that are not being worked are regressing whether they have been kicked or not? That's the only way for me to see this working at all, and unless I'm too dumb to understand what they said regarding the "rework", you still have to kick gens for this perk to work right?

And because this is changing a basically mandatory perk for killer, it will make people combo it with perks like overcharge and brutal strength so that it can be viable. You guys have any ideas on how to play with the new ruin?