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Ruin changes and some thoughts from a rank 1 console killer and survivor

Every1poops
Every1poops Member Posts: 63
edited January 2020 in General Discussions

I think these changes to Ruin are bad.

Now I think Ruin is a very boring perk and hate running it but it feels very needed on weaker killers at high ranks.

Please consider looking at gen repair speeds along side this change. That's why most people want Ruin.

It was already a high risk vs high reward perk by it being a hex. The changes make it so weak it does need to be a hex perk anymore.

Please consider removing its status as a Hex perk or significantly increase the regression rate.

To any survivor mains who like this change; just consider how this will affect the high ranks. I hear complaints about only seeing the same killers over and over again, rarely seeing other weaker killers at the top. Now that's all you will ever see. Only the killers that can inherently apply pressure like Nurse, Billy, Freddy, or Spirit will be played. What little diversity we had will be gone unless the gen repair speeds are nerfed along side Ruin.

From my experience playing survivor; It didnt take me long to learn how to hit great skillchecks.

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