Killrate is at 70%, stop complaining about Ruin and being hypocrites
The official kill rate in red ranks is almost 70%. The game is killer sided, yet so many baby killers complain about ruin being nerfed. Just stop, you are winning way too many games already. You don't deserve 4k every game. And if you can't get 3k on average, you are just bad, because judging by stats most other killers can. Practice more and stop acting like babies.
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That Killrate is across all Killers, not all Killers are created equal.
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Thats just raw stats. For example if 1 survivor DC's any red rank killer worth their salt will have a 100% kill rate for that match. I would rather be interested in seeing the kill rates for matches where there are no DCs.
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Found the rank 12 survivor
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Dude you make such a toxic post its clear to me you have a misunderstanding of this game. I doubt red rank deaths are at 70 percent honestly. Link me the stats abd i will shut up but regaurdless ruin is the ONLY reason killers have a shot against 4 survivors with toolboxes, flashlights, safe pallets, or any number of useful items and tools survivors have to finish gens, keep people healthy, save each other, and escape. Against a decent team 2 or more escape consistently.
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The devs have already said not to rely on that stat because it doesn't tell the whole story. For instance, "red rank" on means the killer is red rank with no red rank survivors. It also doesn't tell you of the kills were after all 5 gens were finished and only acquired because survivors hook bombed trying to get everyone out and got slugged. There's also survivors that suicide or go afk.
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This. Kill rate stats are not 100% reliable. Disconnects, hook bombers, poor plays, people killing themselves on purpose, when gens were done, how far along, etc etc... this cannot be tracked.
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Your post is why many devs or even statisticians get reluctant to pass on their data; by people's sheer inability to read them and infer anything from the data.
Gee, what were they testing last month that was highly criticized by the community as being a problem for the past three months? Disconnects? Hmm. What happens when a person disconnects? Oh, they die? Hmm. Could it be when a Ghostface wanders up and grabs a Salty Immersed Claudette off a generator, her "hur hur I'm entitled I DC now" counts as a kill and it cascades into a 4k because she ruined the match?
Nah. Unrelated I'm sure. Those stats totally aren't inflated by other issues plaguing the game.
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No I read it, it screams of someone who has never experienced what they are quoting stats to try and prove. That's why survivors and killers alike that play in red ranks know the stats are deeply flawed because it doesn't take into account many variables.
Get to red rank on both sides, if you want a real challenge do the survivor side solo then come back and admit that you were wrong. Simple.
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And the nurse has a killrate of 46% so tell me more about How those stats represent the balance of the game.
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Good excuse /s
If some killers's killrate is less than 70% on average, then some other killer has an even HIGHER kill rate. At the end it's still 3 survivors dying each game on average, so balance is far from 50%/50%, so stop complaining.
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3 survivors dying means nothing. It depends on what bloodpoints you are getting. I can kill 4 survivors and not rank up.
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The kill rate also doesn't take into account rank, or suicide on first hook.
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So when survival rate goes above 70% you'll be the first to come out and demand killer buffs?
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Lmk when they bring out the stats on games where a Mori/key wasn't used and there were no DC's then I'll care. So much happens during a game just spitting one statistic means nearly nothing.
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But what does the kill rate mean exactly? What's the context here? What would be the optimal killrate? 25% or 50%? Why either of those but not 70%? Where do we draw the line and why? Conventional game logic dictates that dying in a game about survival is failure right? But then from the Killer's perspective failure is a gradient scale: If you got 1 kill and 3 escapes did you succeed? How high does that number have to be before the killer "wins?"
Asymmetrical games are too complicated to be boiled down to these simple concepts like raw killrate. Citing them doesn't really prove anything because the mechanics are more complex than that. In a conventional game if one faction is overpowered they win more often. In Dead By Daylight a Killer fails in quarters and Survivors fail individually.
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