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What are the most toxic NOED builds and killers?

I'm practicing tonight to adjust to life as a killer main post-Ruin at the red ranks. Any toxic build suggestions? I was playing around with NOED + Blood Warden + Remember Me + Fire Up on Leatherface while tunnelling non-stop

Comments

  • The_Second_Coming
    The_Second_Coming Member Posts: 1,110

    There are no such thing as toxic builds. That being said, there are some dirty AF builds.

  • Xerge
    Xerge Member Posts: 928

    You need the ebonys to go along with that. Rancor is also a must.

    If you are playing Plague with that build I recommend Black Incense and Iri heads for Huntress.

  • FJSJ_Lunar
    FJSJ_Lunar Member Posts: 230

    Drop fire up for stbfl

    You'll be able to get those noed hits out faster

  • Cheers
    Cheers Member Posts: 3,426

    I find wraith banging his bell the equivalent to survivor tbags, or ghost face doing it himself. Both can camp too! I'd say one of them with a slugging build!


    Hex: The third seal OR Knockout

    Deerstalker

    Sloppy butcher

    Nurses calling


    Camp all the survivors you down and attack their healers as soon as they get close.

  • EntityDrudge
    EntityDrudge Member Posts: 184

    That's my exact build on freddy except i use make your choice instead of fire up. I tunnel hard too. And when i really screw up, i camp to second stage before i leave on first hook. Make sure to say gg afterwards, really gets to them

  • AngryFluffy
    AngryFluffy Member Posts: 443

    Good idea, tunnel the survivors that can't do anything about the Ruin change and get off your frustration on innocent people.

    Yes, I do mainly play survivor. And I still think the Ruin change is unnecessary and I would fight along to prevent this from going live, but everytime I read a thread like this my motivation for that is gone entirely. Survivors are not Devs. Just for information.

  • Archimedes5000
    Archimedes5000 Member Posts: 1,620

    Dont forget getting angry because surviviors use flashlights

  • LordGlint
    LordGlint Member Posts: 8,685

    Could try playing Hag so you can trap up the exit gates too

  • PistolTimb
    PistolTimb Member Posts: 1,413

    NoED and haunted grounds pair well together. Pretty luck based but it's hilarious when they're scrambling to find NoED but pop HG instead. Blood warden is an obvious choice, but too situational. Infectious fright and save the best for last are great too, as they can let you slug very efficiently.

  • xGodSendDeath
    xGodSendDeath Member Posts: 320

    I'm thinking about trying Infectious Fright + STBFL and taking out RM + Fire Up. Now that I'm thinking about it, I don't think Remember Me does that much. I have to open the gates myself anyways to get Blood Warden to work

  • PistolTimb
    PistolTimb Member Posts: 1,413

    Don't use remember me or fire up. Both are not worth bringing.

  • TruEternity
    TruEternity Member Posts: 320

    Sloppy, thana, dying light, and pop, you can make the game last forever, and 3 gens are basically a win unless a key is in play. I find that far more annoying than NOED or tunneling.

  • PigMainClaudette
    PigMainClaudette Member Posts: 3,842

    Builds? I dunno.


    Killers? Nurse, Spirit, Myers, Hillbilly, Bubba and Plag.


    Nurse, Spirit, Hillbilly - You already have enough mobility to get me.

    Hillbillly, Bubba - You have a chainsaw that you've *conveniently* relied on all game.

    Myers - You've been running Haunted Ground and popped Tier 3 about 5 times already. You have more than enough Exposed.

    Plag - People are Broken for 95% of the game (after infection). You don't need to add Exposed.

  • xGodSendDeath
    xGodSendDeath Member Posts: 320

    Dying Light sucks. It takes too long to get going when sometimes two gens are done around when i've gotten a first hook. Thana is pretty weak and only good on a select few killers

  • JC316
    JC316 Member Posts: 693

    Devs won't hear us on here, maybe they will listen if we make it an absolutely miserable experience for their precious little survivors. It's the Lucifer strategy, I'll admit, but screw it, the traditional ways aren't working.

  • xGodSendDeath
    xGodSendDeath Member Posts: 320

    Devs don't care about a killer's frustration when they get stuck playing against a 4-man SWF on comms with one OoO and everyone running DS, BT, DH, and Adrenaline on a farm map or red forest or ironworks or disturbed ward. Sometimes you got to get that frustration out on other people, especially when you're addicted to the game

  • AngryFluffy
    AngryFluffy Member Posts: 443

    If they would care about the real issue that makes a game frustrating as survivor, they would have done something about tunneling or getting mori'd in the first two minutes of the game, because these are the only really frustrating things as survivor imo. But they didn't and instead decided to nerf a perk which already is completely luck based (totem spawn) and not that much of a use against survivors who can hit skillchecks.

    I play killer in low rank ( yellow mostly) and even in these ranks ruin is not that strong because people can hit skillchecks. I really don't understand their motivation for this change. But I also don't understand if the answer of Killer-mains is this.

    For me the BL nerf was a hit in the face because it is a very situational perk anyway, but I don't tbag killers because of that or play toxic, because it was not them who finally decided that.

    All you do with punishing survivors is to punish innocent people who probably even are on the same side as you are.

    I just wish this stupid war between "Killer mains" and "survivor mains" would stop and we would try to make this game a better experience for everyone as a community. But this seems as unlikely as world peace.

  • JC316
    JC316 Member Posts: 693

    I'm a rank 6 killer, but I might as well be a rank 2, because that's all I get for survivors and ruin is necessary. The survivors are too good at looping to get kills in under 5 minutes, at this rank, seconds count.

    I was doing my best to make it an enjoyable experience for both sides. Actively not tunneling, never camping, complimenting both survivor and killers, giving hatch or the exit door to the last survivor. After this slap in the face, no more. I'm quitting the game two weeks after this goes live, and it's my goal to leave a smoking crater of salt and survivor tears on my way out. My only hope is that EVERY killer does the same and BHVR gets the Raven Software treatment. Dishonored and forgotten.

    Everyone said "Give them a chance to get it right, wait until after the holidays and they will get this fixed", I said that I would, but I had no faith in them, looks like I was right.

  • nick_larking
    nick_larking Member Posts: 31

    Wish i picked up bloodwarden from the shrine when i had the chance...

    Although bloodwarden is still kinda ######### cause survivors often dont open the door untill after a person is hooked.

  • Runcore
    Runcore Member Posts: 328

    Yes I agree. Its time to start camping and tunneling to ensure at least 1-2 kills. With ruined Ruin there is no possibility to slow down extremely fast gen-rushing so I will better ensure 1-2 kills by camping and tunneling. I will take Noed as well and every game take Moris that I was saving. BHVR is giving killers no other option then playing this kind of "toxic" builds.

  • GHOSTfaceP3
    GHOSTfaceP3 Member Posts: 1,364

    Spirit with noed,nemisis,make your choice and rancor that way you can mori more then one person lol

  • Venom368
    Venom368 Member Posts: 321

    I mean, none of these strategies are going to keep you in red ranks as killer lol. You will drop to a correct rank for your skill level and then learn to get better at killer from their instead of being carried by Ruin.

    Is this threat of 'toxic' gameplay some sort of protest to the devs lol? Toxic gameplay is inherently ineffective at ranking up or getting emblems so I'm a bit confused what your goal is here

  • AngryFluffy
    AngryFluffy Member Posts: 443

    I do get why you think like that, what they do is just frustrating and discouraging. Especially reading things like that, that they turned a fair and good player into someone who is willing to play toxic, just makes the whole situation even more sad than it already is.

    I felt like that with all the Legion nerfs that happened. They actually depressed me. However, I'd suggest to sleep over it a few times, take a break from the game, maybe things will start to look different then. At least that's what helps me. I just stopped caring at all what happens ingame, and tbh this is the only way to play this game healthy, considering the own health and own experience. Playing toxic, especially if you haven't done that usually, would probably harm yourself more than others. I'm pretty sure it won't give you any satisfaction but rather bad feelings in general. It's your decision what you're gonna do, but I just want to give you that advice.

  • HexMoriMeMommy
    HexMoriMeMommy Member Posts: 192

    I agree with the sentiment, I tried to make the game as fun as possible for both sides, but after this, ######### it I'm gonna burn through the near 200 Ebony mori's I have and then uninstall.

  • JC316
    JC316 Member Posts: 693

    I appreciate the understanding and the thought. It's going to take them a few weeks to get this live anyway, I might cool down in that time frame, but I seriously doubt it.

    Good, the more the merrier.

    First off, you're not going to pip in a 5 minute match anyway. Second off, where you are in the rankings doesn't matter since matchmaking is so screwed. Third off, there is no goal, this is a watch the world burn situation and it doesn't matter if I do it to rank 1's or rank 15's, so long as I get suffering and salt. Fourth off, these tactics do work, which is why survivors hate them so much. I've already gotten multiple DC's and salt by tunneling alone.

  • Primalux135
    Primalux135 Member Posts: 1,045

    Nope surs are not devs but all the nerfs killers recieve its cuz much survs cries becuz they can't t-bag killer

  • xGodSendDeath
    xGodSendDeath Member Posts: 320

    I like your attitude JC316 and I appreciate your contributions to my thread

  • AngryFluffy
    AngryFluffy Member Posts: 443

    And the same the other way around.

    Still I'd not tbag killers for the nerfs the survivor side received, it just don't make sense. They didn't sign these decisions, so why should I show them disrespect?

  • Primalux135
    Primalux135 Member Posts: 1,045

    Lets see survs are who command devs so surv mains should be sending messages to devs about their doubtful ability to make ruin less annoying as the same with doctor.