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Small Change to New Ruin
I'm not 100% against the new ruin, but one thing that needs to be added to make it a useful perk is that it should only activate a dull totem when 2 or 3 gens are completed. Otherwise it will be a useless perk that will be destroyed before when the devs say it will be useful
Comments
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Actually, a good idea for once. My personal idea is that if a killer damage a generator that is being regressed, it makes a small instant regression, with a short cool down for each generator
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Thanks. And yeah that'd work pretty well too
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This ^^
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I like this idea.
When the Ruin Change was published, I was like "It should not be a Hex anymore". But in combination with Surveillance, this would be an insane tracking Tool and the Killer would not have to patrol Gens, because he would instantly see where Survivors are.
But with this idea, it would actually be able to provide some use Lategame, which might not be the case when it is a lit up Hex from the beginning of the Trial.
However, what still could happen is that all Totems are cleansed at this point, resulting in a game with 3 Perks for the Killer. But I guess that should not be that bad, because then Survivors wasted time cleansing Totems and not being on Gens before.
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Yeah there's still that to worry about, but that's all hexes in general. Once I even remember I was cleaning a totem, the last gen popped before I finished and it turned into a hex totem. Got rid of noed 2 seconds into the endgame. So there's always a risk, but this will at least help it not being cleansed 30 seconds into the game
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