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I do not understand the people claiming that the ruin change is good
Luckily the overwhelming opinion is the correct one, that the ruin change is horrendous. However I have seen many people claiming that it's good and that killers need nerfing and similar... The only thing you need to know to know this is false is queue times. Very few people want to play killer anymore, making killer even worse is clearly a bad change.
Comments
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Here's a thread I made with an idea that'll make the new ruin actually useful. I prefer the old ruin, but if it's changed it should actually be useful https://forum.deadbydaylight.com/en/discussion/118091/small-change-to-new-ruin#latest
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Because if I can't TBag and be a toxic #########-head to killers and have to put any level of effort and skill into the match I have the overhwelming need to go cry and ######### my pants on the forums until the devs come and console me and give me what I want.
Because killers are coddled with having to sweat their asses off just to play normal while I get a dozen second chance perks and can get out scott free, but even then that was to much effort.
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Because they only play survivor and are short sighted, two months from now they’ll wonder why their queue times are an hour long
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I play both survivor and killer pretty equally at red ranks, but there's no point playing either now.
Killer is frustrating and annoying to play, and will obviously be even worse after this change.
Survivor is boring, not just because it's stupidly easy but also because I have to wait about 15 minutes for a game.. And obviously again, both will be even worse after this change.
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Someone at BHVR did the math that since their are 4 Survivors and 1 killer that making the majority happy is the way to go. But this is about more than Ruin, it’s the way it’s worded and so clearly a change for survivors. And how they keep catering to survivors.
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It feels like they got a new boss who got impatient that the playercount has been stagnating for 1.5 years and decided that game changes should now absolutely focus on what makes the main audience happy.
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Exactly, without figuring that the ridiculous amount of bugs is the reason the game can’t grow.
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I believe what most survivors hate more than Ruin, moris etc. are the long queue times.
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