GhostFace is too strong ):
Whenever I play against GhostFace he's really frustrating because you can look at him and he just runs at you and you can't do anything unless you run away or throw a pallet.
His breaking out of stealth is better than it used to be but I swear whenever I play whatever role it's always working against me.
I think it's not a stretch to say that GhostFace is OP overpowered and he's just unfun to play against. People say oh this killer is worse but I disagree. GhostFace makes it impossible to get away because you can't even see him unless you're looking straight at him. I have a idea which might fix this broken killer. What if we turned GhostFace into a hex totem so that once it's cleansed the killer just disconnects.
This would put an end to camping, tunnelling and hooking survivors that you are playing against, and also slugging it'll counter that too. I can't believe no-one ever thinks outside the box when the answer is staring right at us.
There isn't enough balance and it is disappointing but I have hope that the Devs will right the wrongs they've made and this game will find itself listening to the playerbase for gameplay changes.
Also thank you for putting the new clown outfit on the free pass on the rift. I'm very excited to obliterating survivors off the face of the entity's realm with it.
Comments
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I really hope this is a pitiful attempt at trolling.
Nvm it is. Carry on everybody. Sorry for jumping the gun, just a little frustrated.
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Imagine actually believing that.
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Jesus Christ
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[Bad word] off mate. That's broken af in the killers favor
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Lmaoooo make GF a Hex Totem 😂😂😂💀💀💀💀💀😭😭😭😂😭
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he is not that strong. He is completely broken and should be removed from the game until they come up with a less idiotic mechanic for him. AKA Pretty Good Job So Far.
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Sounds like a good change. Making the killer attached to a hex totem is lore friendly and gives the survivors an alternate victory status by cleansing the killer from the match. It doesn't even involve skill checks, so now players can win easily! It should award survivors 250k bloodpoints and 500k bloodpoints to survivor that removes the killer. This should make the game more FuN fOr EvErYoNe.
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"make ghostface a hex totem"
this is the best thing i've heard all day oh my god i love you
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I'M NOT MESSING AROUND I want change
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This is hilarious 😂! Really brightens the mood at this dark time in dbds history, ty.
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*Game Loads In*
Ghostface:
Survivor:
Ghostface:
Survivor: Nice Totem ya got there, be a shame if someone!
*Cleanses Totem*
Ghostface: poof
Survivor: Gg ez
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We'll make Ghostface a totem when we get shirtless Myers.
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Ghostface rework idea: I think every survivor should get a cell phone. Ghostface has a 32m terror radius, but he can call survivors and hear the phone ringing within 8 meters. This gives him incredible short range tracking. If survivors answer the phone, they get exposed. But they can just let it go to voicemail and get a spooky voicemail. Survivors can just take the battery out of the phone by hitting a skill check at the beginning of the trial. This prevents Ghostface from ever calling them, and makes it so he's not annoying for survivors. Additionally, survivors can sign up for the Do Not Call list in the options menu to permanently block Ghostface's number.
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“Wazzuuuppppppppppp”
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I LOVE YOU
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No we're nerfing GhostFace not buffing. Typical killer main.
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Get gud
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What? I think this would work better as a real idea than a meme idea...maybe while survivors let it go to voicemail they are oblivious and the killer can hear the voicemail within 16m or they can answer the phone and scream and become exposed. GF himself has connection bars over each survivor icon that have a stronger connection the closer he gets. GF also can call survivors by selecting their username on his phone, 45 sec cooldown would be balanced I would say. This would match GF's lore of isolating victims and terrifying them.
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GF just needs a consistent form of revealing. Right now it feels like rng.
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*insert Tom Hardys "That's bait" meme*
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It's very important to recognize that there is a difference in X Killer is OP because... vs X Killer's counter isn't working properly.
In Ghostface's case, it is the latter. You can be looking straight at him and not reveal him, so the inconsistency of that will make him annoying to play against because you have no idea if he will get revealed or you will get exposed.
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In terms of detection maybe a detection bubble appears on screen for a survivor once you start breaking him. Continue centering your screen inside the bubble to burst him out of stealth.
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honestly, I agree a bit. Ghost face is a stealth killer so they should keep the stealth because he is meant to be a sneaky killer, however, I think his expose affect is a bit overpowered. I think they should remove it completely or just reduce it down to one use per player
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Sure, make Ghostface a Hex and nerf Clown because he makes you walk slower. Also, if we are about to change Killers mine as well just give Doc his 3 second cooldown back.
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