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If you could fix just ONE thing about the game, what would it be?

Elena
Elena Member Posts: 2,187

If you had been given the opportunity to fix what YOU think doesn't go well in dead by daylight, what would you tweak/change?

Comments

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  • lunaticlifter
    lunaticlifter Member Posts: 426

    gives killer the power role... i mean there's spirit and nurse but they are nerfed, and still against good survivors who split up you'll still lose due to bad map design...so either give a second objective or makes maps and loops weaker.. we are killer not survivors toys

  • Xerge
    Xerge Member Posts: 928

    Maps.

  • GrootDude
    GrootDude Member Posts: 14,110

    Ruin 😛

  • TAG
    TAG Member Posts: 12,871

    Reverse Bear Traps during the Endgame. :D

  • dragobv
    dragobv Member Posts: 304

    i would delete the you need to wake up to make bt work against freddy

  • AvisDeene
    AvisDeene Member Posts: 2,396

    I would get Epic Games or another developer to buy the game and work on it. They seem to care about making the game fun for all of their players and not just new ones.

    Also, I’ve been watching some funny DbD videos on YouTube, and they all involved many game breaking bugs. I have never seen so many bugs in a video game as much as I have in these DbD videos. I feel like Epic would do a much better job with development (Granted they’re a much bigger company, but still, it would be nice).

  • Witas
    Witas Member Posts: 477

    Bugs.

  • DawnMad
    DawnMad Member Posts: 1,030

    Hitboxes. Currently getting hit as a survivor from like 4 meters is one of the most frustrating things in this game. I know the reason behind that is the lag fixing and killers having ping combined. Its the same thing as getting shot right after getting in cover in an FPS game. Fixing or at least smoothing that would be my priority.

  • epyon
    epyon Member Posts: 78

    Hmmmm tough one.... Hitboxes are inconsistent, matchmaking is trash and sound is messed up... One of these three ;D

  • underlord99
    underlord99 Member Posts: 1,030

    sound

  • RuneStarr
    RuneStarr Member Posts: 850

    Remove/rework larger maps.

    If maps were all on the smaller/med side, there wouldn't be such a need for gen slow perks since map pressure would still be possible with killers that aren't Billy/Nurse/Spirit.

    It would have more killer/survivor interactions and less of the boring "let me spend forever just to get across the map while 2 gens pop" and "gen simulator 2020". The funnest parts of the game are having those interactions, whether it's in chase, getting those saves, deciding if it's worth committing to a gen or going stealth when that terror radius starts up.

    Swamp got so much more tolerable after they reworked those and made them smaller.

  • Mc_Harty
    Mc_Harty Member Posts: 3,293

    Is 'the game' an option?

  • Fleece
    Fleece Member Posts: 253

    Sitting behind hooks

  • Elk
    Elk Member Posts: 2,267

    Maps! More maps like Lery's!

  • Boss
    Boss Member Posts: 13,616

    Hex: Devour Hope's 2 Token bonus.

  • Aceonfire
    Aceonfire Member Posts: 304

    I would add proper challenges for players to work for, remove paid for cosmetics and make all cosmetics rewards for completing the challenges / rank / devotion etc.

    And no, I would not let BHVR come up with the challenges nor have any part, even the slightest bit of feedback on them. Like, literally, they would not even be allowed to stay in Canada while they were developed and implemented. I'd make them leave the country while it was being worked on.