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Killer has never been easier

I don't get all the killers who crutch on ruin being in such an outrage. There was only really a handful of killers it was needed on to be competitive, and even those you can 4k at red ranks without it. The best killers had already realize corrupt intervention was better in most cases.

In the meantime, almost every single patch in the past 1-2 years has been slowly but surely gutting survivors. Some of the killers are still incredibly overpowered and easy to play (freddy / hag come to mind), combined with the dedicated servers making no pallet or window truly safe anymore. Go for the pallet stun? Maybe he hits you, maybe he doesn't, who knows what will happen anymore? The new maps have pallets that are designed for good latency. Every unsafe pallet you need to stun the killer to really make use of, and going for stuns on dedicated servers is risky as hell.

All the new maps coming out are just absolute slaughtering grounds. Hawkins comes to mind, but the sanctum of wrath is also terrible. You will get maybe 6-7 pallets to use on the entire map, and an overpowered character like freddy can still just snare-lust you at literally any tile because the next safe pallet is usually still going to be 2 hits away.

I don't get the devs logic. They will prioritize doctor because "He is frustrating to play against" when there's still a ton of completely BS killers who are way more powerful and oppressive to play against. Take legion, if he sees you, you are injured. Sure, a good survivor can loop him for a while, depending on the map. But then you get him on Sanctum of Wrath or Shelter Woods, and drop 2 pallets and from then on that entire side of the map is a dead zone. I don't think he is overpowered, but he sees you, you are injured. That is way more annoying than doctor. "Oh no, the M1 killers know where I am!" is literally his entire kit.

You can be absolutely terrible at killer in this game and still down even the best of survivors eventually these days. Survivors are almost forced to run the same boring 3-4 perks because facecamping is so easy to do for cheap kills.

So personally, I welcome the ruin nerfs. And that is as a killer main, who is sad how easy and skilless the devs have let killer become.

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Comments

  • LustForBP
    LustForBP Member Posts: 611

    Buddy, you’re asking for it.. I’ve already debated this before. Just a heads up, incoming emotions.

  • Archimedes5000
    Archimedes5000 Member Posts: 1,620

    "You see legion, you are injured" But he cant really kill you, unless he is quite good. Just use Resiliance, easy win without Ruin.

  • Name_Unavailable
    Name_Unavailable Member Posts: 520

    Tbh I dont like killer mains whining, but there's one problem i agree with them and need to be fixed which is gen rush.

    If the gen rush fixed i think some top killers need to be nerfed.

  • altruistic
    altruistic Member Posts: 1,141

    The worst Killer can "kill" the "best" Survivor in this game, if they dedicate the time.

  • toxic_clown
    toxic_clown Member Posts: 318

    rank 1 is so easy to get now its not even a measure of skill lol

  • Apple2o
    Apple2o Member Posts: 624

    And they were probably just pepega. What about all the games I load in, have 2 people kill themselves on first hook, and then the killer finds me? I can loop them almost indefinitely, literally hitting EVERY pallet on the map, outplaying them at every single step, and it won't matter.

  • _VTK_
    _VTK_ Member Posts: 383


    The usual childish "bAiT" and "rAnK 20 fOuNd" reply whenever a killer stumbles upon a different opinion. Grow up.

  • DocFabron
    DocFabron Member Posts: 2,410

    That's an issue with the survivors. They threw the game themselves. As much as I hate to say it, you gotta just take the L. Some things are simply out of the survivor's hands, and same for the killer.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,434

    @toxic_clown

    I think that was in response to the same ridiculous assumption that many killer mains have here.

    "Oh you said something I don't agree with, you must be a rank 20!"

    and then they get clapped back and you never hear from them again.

  • ProfessorDunwich
    ProfessorDunwich Member Posts: 1,514

    Glad this guys perspective is the only relevant one. Nothing wrong with the Ruin changes. Move along good Fog Whisperers.

  • OmegaXII
    OmegaXII Member Posts: 2,221

    Btw do you main trapper? If that's the case, corrupt intervention is definitely better than ruin.

    But if you're not playing setup killer like hag and trapper, it is useless. Imagine if survivors just hide for 2 minutes and voila! Your perk is gone.

    I seriously think that corrupt intervention is overrated.

  • Seanzu
    Seanzu Member Posts: 7,525

    A survivor that is running toolboxes & BNPs every game with his friends, which 95% of the rest of the people playing aren't.

  • ALostPuppy
    ALostPuppy Member Posts: 3,398
    edited January 2020

    Sure you can eventually down any survivor as any killer by literally holding W...but then what? Even after a relatively short chase there could be 1, 2, 3 gens done and there's nothing you could do about it because they literally can't get to those gens to protect them before they're done on at least half of the maps in the game. Clown, for example. Great at shutting down loops etc but that means ######### nothing when there's nothing stopping the other 3 survivors popping 3 gens.

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    Heavy dissagree that hag is easy

    Strong yes, easy no way

    There's a reason she's one of the least picked killers

  • At that point you just move on and let the twigs holding the house up break. They clearly dont care why should you.

  • BadMrFrosty
    BadMrFrosty Member Posts: 1,100

    Are you waiting for "just adapt XD" followed by pretentious self-wank too? I know I am. : )

  • Danielgdp3
    Danielgdp3 Member Posts: 452

    You can win without Ruin and not play toxic too btw

  • Endstille
    Endstille Member Posts: 2,246

    Devotion 2 knowing it.

  • DeadArsenal
    DeadArsenal Member Posts: 221

    Yet playing toxic is consistently viable, and consistent viability is the basis of all metagame.

  • xenofon13
    xenofon13 Member Posts: 1,241

    1/10 amateur bait.

  • ElementDoom
    ElementDoom Member Posts: 166
    edited January 2020

    Easiest killer has ever been was right around clowns release when pallet vacuum was removed. Right after that the engine update made the maps twice as dark across the board and the cycle of sound breaking and "fixing" started, reducing the "fixed" audio to a fraction of what it was to begin with. Then more bomb maps started getting added (yamaoka's x2, Ormond, Red forest.) And killers started getting nerfed. Playing nurse/huntress on Hawkins right now might honestly be the worst playing killer has ever felt.

  • konchok
    konchok Member, Alpha Surveyor Posts: 1,719

    He sent picture evidence of his rank. Let's see yours.

  • Pulsar
    Pulsar Member Posts: 21,046
    edited January 2020

    Well, I'm glad you are better than Otz, Scott, Tru3 ect ect


    /s

  • Danielgdp3
    Danielgdp3 Member Posts: 452

    Okay? Are you telling me you've never killed 3 survivors without using Ruin or being toxic?

  • Danielgdp3
    Danielgdp3 Member Posts: 452
    edited January 2020

    And are you saying that they can't win without Ruin or being toxic? I'm kind of confused what you're doing

  • Pulsar
    Pulsar Member Posts: 21,046

    Oh, I am sure you can win without Ruin. The problem is that it takes away the Killer's ability to be nice.

    I cannot afford to hook everyone 3 times anymore, I have to play meaner. The sooner I kill off one person, the better.

  • grtf47
    grtf47 Member Posts: 371

    I agree with you completely. When I camp as billy, I can 4K almost every game. Not much skill required. Now killers will be forced to pressure gens more which will require mor skill to chase survivors or risk getting gen rushed while camping. And yeah, Freddy and hag are so annoying to face but let’s rework doctor. Lol

  • Danielgdp3
    Danielgdp3 Member Posts: 452

    I still don't get why you mentioned streamers though?

    Well you still potentially can hook everyone three times, just might be a little harder. But to be real most my matches I never hook everyone 3 times because there's always someone hiding all match and when there last survivor they get one hooked.

    I do believe that this new Ruin will make some killers/builds stronger while also making other killer/builds alot weaker.

  • Todgeweiht
    Todgeweiht Member Posts: 3,666

    Correct, but that doesnt mean the role is not stressful and it still requires a lot of work.

  • Pulsar
    Pulsar Member Posts: 21,046

    Otz is generally considered to be one of the best in the game.

    It will be significantly harder, especially for Killer's like Legion and Clown. The lower the tier of Killer, the more this change effects them.

  • Danielgdp3
    Danielgdp3 Member Posts: 452

    Legion won't be too bad on smaller maps because survivors having to mend will make the gens go down as long as ruin stays up. I kind of hope they make it a non hex tbh.

    But yeah clown will suffer the most with the two trapping killers.

    My Ghostface I feel will get even better using Ruin with Corrupt and Thrilling Tremors, might even throw Surge in if I use certain map offerings.

  • Danielgdp3
    Danielgdp3 Member Posts: 452

    I mean like it would help with a new Ruin and Tremors combo as it would potentially shock them off the gen and the Tremors would block them if the timing works I don't know if it would though

  • Feyd
    Feyd Member Posts: 428

    First off, those "toxic" methods are already used in the overwhelming majority of games. Otherwise BT and DS wouldn't be meta. There would be no point in taking perks to counter crappy behavior if said crappy behavior wasn't commonplace.

    Secondly, have you ever stopped to consider that if all four survivors escape that quickly they were just simply better than you? If you think it's just the game and gen rush is a problem, then all survivor complaints about OP killers and add-ons giving them 4k's in less than five minutes suddenly have merit as well. Be careful what you wish for.

  • AvisDeene
    AvisDeene Member Posts: 2,396

    That is a load of BS. I play majority survivor, almost 85% of the time, and maybe 1 out of every 6/7 matches have a tunneler, whereas 1 out of 10 has a camper. Much of the time, my teammates think hes camping when in actuality he goes away, can't find anyone and comes back to see if someone came to save me. And they usually let me go and go after the healthy survivor.

    BT and DS are usually saved for the very end of a match so survivors could abuse the killer. If a killer was deadset on tunneling, neither would matter since DS would be gone in the beginning of a match as long as a killer tunnels you three times.

    As for survivors escaping quickly, not all killers can teleport like Freddy, Nurse, Demodoggy, or have increased speed like Billy and Spirit. Many of them needed something to slow down the game to give them a chance. Now all that is going to happen is killer mains will see they don't stand a chance against 4 survivors with slow characters and will choose Freddy.

    Have fun with the lack of variety and have fun with all the resulting tunneling. If you think tunneling and camping is bad now, you will hate to see what is coming.

  • Huff
    Huff Member Posts: 1,480


    I wouldn't try to make sense of that guy. I just had him reading too far into what people were saying and accusing them of saying things they never said. Then when he wouldn't understand he was just making up "constructs in his head to argue against", I told him I'd just go and let him be mad over imaginary things, and he calls it a "retreat."


    Probably not a guy you want to try to reason with.

  • Mister_xD
    Mister_xD Member Posts: 7,669

    i have to agree: killer is easier than ever.

    that doesnt have to mean anything though. looking at how unbalanced everything was back in the day, the game would not be alive now if killer experience wasnt improved drastically.

    instead of comparing the current killer experience with the "Dark Times" - as some call the early years of DbD, why not compare killer experience with survivor experience?


    if you did that, you would have realized the difference between playing killer and survivor - namely that the killer has a LOT more pressure to deal with that the survivors. survivors are still the easier role to play (which was confirmed by the devs, as they want survivor to be more of a casual mode) and survivors, despite of what many say, still hold the game in their hands.

    its survivors who dictate how long the round will take. its their playstyles that change how every single game plays out and all killers can really do about that is to see what survivors do and act accordingly.

    a prime example for this would be looping:

    the survivor dictates the rout they run, the killer only follows. if the survivor screws up at one point, the killer can punish him for that - unless the survivor brings one of the many second chance perks ofc, which eradicates their mistake. in theory, if a survivor team was to play completely flawless with a killer who plays completely flawless, the survivors would end the round with a 4 man escape, as gens would be done incredibly efficiently and the killer would be unable to catch a survivor in the time given to him before the game ends.


    this is what i got from my killer and survivor experience so far:

    the hits i get as killer are usually when 1) i catch them out in the open and they have no plan where they want to run off to; 2) they go for unsave hookrescues; 3) they make a mistake in their looping.

    and as a survivor i usually die when 1) my team is playing very inefficiently (i play solo survivor a lot. in my last game i did 3 gens on my own (3 gens were completed in total) rescued many (3 or 4) players from a hook (safely) and went down once due to me misjudging the distance i could run around a loop. i got out via hatch though - lucky me); 2) i screw up on a loop; 3) i misjudged the killers capability of finding me (i am more of a stealth player).

    in the end my experience from both sides says, that - unless the killer brings their strongest possible loadout - survivors dont ever have to go down. by the time the ressources survivors have to waste a killers time are used up - when the survivors know how to efficiently use them - the game is over. ive had games where the survivors didnt even know how to efficiently use a pallet and still stalled me for 3 gens just by instantly throwing safe pallets down and holding 'W'. and this is exactly the scenario many killers find themselves in, which is why they bring ruin to slow down the gen speed.

    and i havent even started talking about survivors second chance perks...

    though seeing how long this post is im gonne stop now xD


    TL;DR:

    survivor is a lot easier to play than killer, even though killer is "easier than ever" and survivor is "harder than ever".

    play some high rank killer games without ruin and see how it goes for you.

    it took me over a year of training to be able to play without the perk and there are still many games where i just dont stand a chance at all, since gens get completed so much faster than i could ever hook the survivors, which is a serious problem.

    killer may be easier than ever, but that doesnt mean the game is balanced.


    PS: in case you wonder why killers are so angry atm, thats because the devs just nerfed the #1 early game slow down perk without acknowledging the issue why many used it. this is also not comparable to many of the latest survivor nerfs, such as DS, insta heals or BNP, as none of these removed things were needed for survivors to survive - yes ruin is also not needed, but without ruin you have a tremendously harder game. you can still survive very well without any of these, now removed, crutches though. the games dont get significantly harder without them, they were just an extra.

  • Feyd
    Feyd Member Posts: 428

    I've been playing doc using no ruin for months. Still typically 4k unless I get really outplayed in a Chase. Accept the fact that there are people better than you from time to time. Take your loss and move on the the next game.

    Also, my friends and I run into a tunneler pretty much every game with camping being so common that nearly every unhook requires BT. Not everyone's experience is the same, but threatening us with "we'll just be toxic jerks" doesn't work since that's pretty much all I see anyway.