Rework ideas for the game in general
I posted this in another thread but I want as many people to think on this as possible.
Just give us an overhaul of the game. Rework gens or change the objective entirely. No more skill checks that require you to press 1 button to win. Maybe transport one objective to a place. Repair something else. Create side objectives that give passive buffs to killers and survivors. Survivors can sabotage the killer's passive buffs while trying to buff themselves. It's a 4v1, the killer has to be OP or have a noticable edge.
At the start: killer has an ability, perks etc. But also a monolith on the map that supplies some kind of buff.(this killer buff from the map could be the op factor) The survivors mess with the monolith to take that buff off the killer temporarily, while it gives them 1 of 4 buff choices. This creates a power struggle while the objective battle is happening.
Extra balance details could be worked out later but it's a rough sketch.