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When Hillbilly gets his rework.

Schmierbach
Schmierbach Member Posts: 468
edited January 2020 in General Discussions

This is a joke...hopefully.

We have found that Hillbilly was frustrating to play against for new players due to his excellent map pressure and chainsaw attack so we have decided to make some changes to his kit to bring him more in line with other killers while maintaining the playstyle of everyones favorite chainsawing killer :).

Hillybilly's chainsaw movement speed will be increased slightly, but will only be able to travel a fixed distance with a slight cooldown which can be increased with addons. We felt Hillybilly being able to cross the entire map with his chainsaw sprint allowed for him to start and end chases too quickly for most survivors to handle. With this change he will still maintain his sprint in chases, but limit his snowball potential and map pressure.

Hillbilly's chainsaw attack will no longer put survivors in the dying state, instead inflicting them with broken and recieving mangled, hemorrhaged, and reduced repair rate status effects lasting for 120 seconds. Due to now applying these powerful status effects by default, Hillbilly's cooldown on hitting and missing survivors will be substantially increased. This can be reduced by addons.

Hillbilly Chainsaw Sprint distance: 15m

Chainsaw cooldown to sprint: 3 seconds

Chainsaw stun on collision: 5 seconds

Chainsaw cooldown on hitting a survivor: 3 seconds

Overall this rework of Hillbilly will allow him to maintain pressure while also providing the survivors with a less frustrating experience. See you in the Fog.

Post edited by Schmierbach on

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