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New Killer Idea, Linda Huntsman, The Spider
Linda "Huntsman", The Spider
Movement Speed: 4.4m/s while in normal mode
4.8m/s while in hunting mode
Terror Radius: 32m while in normal mode
40m while in hunting mode
Height: More and less like the pig
While in hunting mode, she leans forward a little, making her look smaller.
Abilities: Spider Trap, Hunting Mode, Fear Smekk
Spider Trap: She can set a hard to see trap that contains a Trapdoor spider. When a survivors gets too near to a trap (Around 3 meters while running, 2 while walking and 1 while crouching) a Trapdoor spider jumps into the survivor causing him/her to scream and suffer slightly of the hindered status effect until he/she pulls out the spider. He/she also suffers of the "Marked" status effect while the spider is on him/she and during the next 40 seconds after pulling out the spider.
Linda starts with 5 traps, and recovers one every 15 seconds.
The survivor screams if a spider jumps on him/her.
There is a limit of 20 traps at the same time.
Linda can only activate hunting mode if there is a marked survivor in her terror radius
She can deactivate hunting mode whenever she wants, but the ability has a 3s cooldown
Hunting mode is automatically deactivated if there are no survivors with the marked status effect
Linda's field of view is increased by 5° while in Hunting Mode
In Hunting Mode, Spider Trap is replaced with Fear Smell. After canalizing for 3s she can see the auras of marked survivors that are on her terror radius for 4s
Memento Mori: Spiders crawl into the mouth of the survivor, eating the survivor's organs.
Aspect: She has long and sharp fingers and 6 spider legs. She has a dress. Looks like if she was eaten by bugs.
Story: ???
IDK, I am not really good with stories and that stuff.
She was a poor woman in Australia who was offered a job as a subject on experiments. She had no choice but to accept the job.
The doctor turned out to be a psycho and tied her to the bottom of a pit and let her to be ate by bugs. She felt powerless and angry.
Consumed by the fog she became an angry spider monster.
Perks:
Quiet but mortal: While on a chase:
Level 1: Survivors can't hear your footsteps.
Level 2: Survivors can't hear your attacks or abilities
Level 3: Survivors can't hear your terror radius if they are nearer than 8 meters from you.
Frustrated Hunt: If a chase ends with you being stunned, you win a token.
Level 1: 1 token max.
Level 2: 2 tokens max.
Level 3: 3 tokens max.
1 Token: You break pallets 3% faster.
2 Tokens: You gain bloodlust 20% faster.
3 Tokens: Your terror radius increases by 50% while on a chase.
Sticky Spider web: After kicking a generator, the generator gets sticky, causing it to be repaired 5/7/9 % slower during 40/50/60 seconds.
Add-ons:
Brown Add-ons:
Spider egg: Linda now can have a maximum of 6 traps stacked and the trap limit increases to 22.
Slightly alerted spiders: Walking now can trigger spiders that are 5 meters away or less.
Sticky Spiders: Spiders take slightly longer to pull out.
Yellow Add-ons:
Stronger smell: Fear Smell aura reading now lasts for 6 seconds.
Stronger Spiders: Spiders take slightly longer to pull out. Spiders now cause survivors to suffer from the hindered status effect for 10 seconds after being pulled out.
Green Add-ons:
Eggier Egg: Linda can now hold up to 12 spider traps on hand, and up to 28 on the floor.
Angry spiders: Traps are triggered if you are nearer than 5 meters to them. It doesn't matter if you are crouching, running or walking.
Purple add-ons:
Poisonous spiders: If a survivor doesn't pull out the spider after 15 seconds, the survivor will get injured (If he/she is not already injured). Spiders can no longer stack on survivors.
Spider Machine: Linda can no longer hold traps, but she automatically leaves a trap on the floor every 5 seconds, without a limit of traps. This perk overrides Eggier Egg and Spider Egg. Spiders can no longer stack on survivors.
Iridiscent add-ons:
Silent Hunt: Linda can now change to hunting mode whenever she wants. Hunting Mode movement speed is reduced to 4.4m/s, but Linda's terror radius is reduced to 12 meters.