We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.
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Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
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We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
This had to have been asked already
goat10em
Member Posts: 749
But why does trapper not have a dedicated button for picking up his traps? In a game where you literally don't have enough time to do your job, it is a huge disadvantage to pick up survivor, hook, then return for your trap. But trying to pick up a trap while a survivor is laying close to it is extremely frustrating. Can't it just be a separate button?
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Comments
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Yeah I wish this was a thing, its also really painful as it is to pick up a trap.
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Hag teleport used to be the same button
Imagine trying to break a pallet and suddenly your quarter of a map away because of a trap that was triggered by a survivor that's long gone
Trapper should indeed get the same treatment of changing the button
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