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Is it really ok to not care if you win?
I keep seeing those topic talking about, "play to have fun, not to win"
And i hear that a lot for killers but almost never for survivors.
If survivors try theyr best to win and have 4 escape, no one call them sweaty or tryhard, the worst they are colled is toxic if they win AND insult/taunt the killer, or salty if they die and complain.
Wile a killer who try his best to win is called tryhard, camper, tunneler,baby killer, sweaty killer, and so on...
And when he dont try his best, if he win, he is still called these things, and if he lose, maibe he get a gg, maibe ge get an ez noob killer...
Now, i dont really care what my adversary say about me, but seeing the killer role treated as: just play to have fun, no big deal if you win or not, wile the game is modified to make easier to win for survovors (every time you read, "is frustrating for" that mean is not easy enough for...).
I dont know, to me this feel like the killer are here just to let the survivor have fun, we "shouldnt" sweat too much to win.
we "shouldnt" try to 4k every time.
We "shouldnt" this and that....
I mean, since i'm not good at english i'm probably going to be misunderstood, but i'm starting to see the killer more as an npc role in a 4man coop game...
But is probably just me and i'm interpreting everything in the wrong way and the next q&a is going to correct everything i'm saying... we'll see.
Comments
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While DbD is not esports, it's still a PvP game. Like with any other PvP game, the normal thing is that both sides want to win.
And I see it similar: When a killer plays "hard", uses strong perks or a mori, it is frowned upon. If survivors do the same, that's just them playing the game.
It looks like a lot of people want to see the killer in the role of the fun provider for the survivors, nothing more. In this case, it would be better to program an AI and turn DbD into a PvE game.
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An AI would indeed be better. But judging by how the developers can't even keep totems out of line of sight during the intro-sequence, I don't think their programming skills are that great to begin with.
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I'm curious if there will be an increase in the number of killers who "play for fun" or farm. If that happens, will survivor players be happy or bored? An opponent who's not trying to win isn't going to present the same kind of challenge as one who is trying to win.
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Imagine a football team stating in an interview before super bowl, yeah we are not trying to win at all. We want to have fun.
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Win as killer, you played sweaty, lose as killer you're bad. Just add a QoL patch that allows you to disable the endgame chat and it'd 100% improve the enjoyment of the game for many.
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When i play killer, i expect to lose. Not even dare to dream about winning..
As long as i'm relax and having fun, i'm already satisfied..
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They want there subjective meaning of fun to be why people play. If you have fun wanting to win or wanting the game to be more fair, too bad i guess.
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Playing for fun as killer is easier than playing for win because that’s what is allowed by poor balance. On the other hand, survivors are always expected to play at 110% tryhard mode no matter what.
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I can very well imagine that the number of killers who don't care about pips & bloodpoints will increase. Some killers might play intentionally "toxic" with mori-camping etc. or with annoying meme builds.
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As killer or survivor I play to win.
As killer you should be the terrifying overpowered monster.
As survivor I should be wanting to get out but want to hide from when he comes close.
This is what you would expect however BHVR are balancing the game that 2 escape and new players have an easy experience?😆
The top rank survivors are then playing easy mode so walk all over the killer.
Add solo survivors aren't balanced with swf comms and you're not even trying to do the basics except for this ...
Trying to give the music and feeling of terror but always be able to be one step ahead and it's you that gets punished if you make a mistake.
The magic is in the terror but nobody but new players are hiding and crouching, they are walking around, doing a gen/unhook in the killers face as they have ds,bt,sb,dh...
The game gives an impression of fear when the killers aren't op but the survivors.
How can people care to be a killer or even survivor when you work this out playing the game regularly
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I think not to care is the only way to play this game healthy, for both roles.
As a survivor I don't care if I get sacrificed, tunneled or mori'd and as killer I don't care if I get tbagged or no sacrifice at all. And I feel a lot better than in the past, where I tried too hard for a 4k or to survive and got really mad about everything. I'm glad that I learned not to care.
I try my best for everyone to have fun ingame. And I don't see it like that. There are sweaty tryhard survivors and there are sweaty tryhard killers, it is how it is.
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As survivor I had a 3 vs 1 against a Spirit who tunneled everyone off hook and only Borrowed Time saved us. They had Ruin up for most of the game, we got a few gens done because this player was garbage but naturally its not enough to beat someone that tunnels off hook in a 3 vs 1 game. I think we had 1/2 gens left and the killer closes the hatch both doors spawn on the same wall (thanks BHVR) and I go down to NOED. So even if we got the gens done they had a backup crutch.
This person then calls me a noob post game and makes it a point to ramble on about how ez I was, about how bad I am, how much I suck and how great they are.
Toxic ***** exist no matter what. They obviously have IRL issues, or maybe they’re just bad and get ripped on all the time so they try to take it out on everyone else.
Survivors get told they’re “ez” too or if you win its always “genrushing” even though the gens went quite slow. You get that in games where the killer tries to tunnel one person out all game. Well duh if you don’t interact with the other 3 survivors in anyway what do you think they’re going to do? There’s nothing for them to do but generators.
I don’t play to escape anymore because solo survivor sucks. I just go for WGLF stacks. I normally die at the endgame but somehow always have the most points anyway. It sucks getting put with less experienced players but hopefully one day matchmaking will be fixed. So not all survivors play to win. Hell I’ve seen plenty meme about and its infuriating when you want to escape and they aren’t doing gens.
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Killers "wanting" to win are called tryhards cause they mostly do this by playing in the most cheap ways possible. Survivors do not have that possibility to play cheap. I myself do not care if I win on both sides, I just wanna have decent games, where both sides had enough satisfaction. I dont even care for my rank or my pips anymore.
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So were do you get the fun from... i mean, you like holding w as killer or m1 as survivor....
I'm not trying to get to you, just... if the ibjective of the killer is to kill survovors and the survivor is to escape (the tutorial said literally that), id you dont care about doing that... what is that make you find the game fun? For surv and killer role, i'm curious
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As a killer, I win almost every single game, but I am guess my understanding of winning is simpler than somes. At the very least I want my 4 stacks of BBQ even if I am not running BBQ I want to at least hook everyone once. Then I would like at least 1 death preferably 2.
As survivor, My definition of winning completely is defined by how the killer is playing. Are they running multiple slowdown addons, if so, I win if we get to 2 gens left. Are they camping, EZ win just do gens and don't go for the save (since I normally 4-man SWF) a camping killer usually only gets 1 kill, sometimes 2 if we screw up. Is it a trapper, while I accept that I die, because I am just magnetized to his traps for some reason. But as survivor the only thing I consider a win is if I had fun.
Like me and my friends died to a huntress at 5 gens, it was still one of the best matches of our life because the huntress was just so awesome hitting crazy hatchets. My friends and I don't care if we escaped, we just want to have fun.
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Click the little chat bubble icon. Chat goes away until you decide to bring it back.
It has done wonders for me. Now survivors are just little bots that run around and I have to smack em. It dehumanizes them, therefore makes me less stressed out.
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Who makes you think that?
Imo, survivors can win on the cheap way if they gen rush and/or use second chances perks.
In the rar games where I play survivor I always avoid taking those perks, because I don't like to have the feeling that I a) only have win because of those perks and b) as a killer main know how annoying they can be.
Especially since feeled 99% of the survivors at least wear one of those perks.
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The kind of people who insult their opponents at the end of games do so regardless of what role they're playing. It's really not a killers versus survivors issue.
First, I would just like to clarify that there is a difference between not playing to win and not caring if you lose. I always play to win - it's natural, it's a competitive game - but it also doesn't bother me if I don't. I play to win because playing to the best of my ability is fun, not because I need to win for the sake of personal fulfillment.
If you want to play to win, go for your life (so to speak). If you just want to muck around and have fun, that's okay too. Statistically (and very generally) speaking, though, you are probably going to lose at least half of the time, so being okay with losing is probably a good thing to practice in any case, no matter what role you're playing.
So to answer your question - yes, it is okay to not care if you win. But don't let that stop you from trying.
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Imagine you having ez 4K's but playing a boring match, with your least liked killer, perk and addon (Basically not having fun). Of course that winning in fun but still. I renember a match that I was training with Huntress: Got some snipes, learned where you could hit and not, but didn't hook nobody; after all that was the most fun match I had with her
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Ah thanks, will give that a try now!
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Of course. It's a video game. The whole purpose is to have a good time.
(Unless you're like top 500 Overwatch. Then no.)
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Yes, because killers never complain about DS, dead hard, borrowed time, adrenaline and SWF
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The only thing I have really to complain about them is, that you see them so often.
Personally I see survivors who wear them "lesser" because I think they need those perks to survive long enough, to give their team an advantage, but I don't think they need to be nerfed.
I just wish there would be more variety.
Survivors get their variety via the different killers and very often the 2-4 meta builds that are good at those killers.
The only variety we killers get is through the perks, the survivors use and honestly... If you see the same over and over and overrr... again... sighs.
Bhvr give those survivors 10+ more second changes perks plz. Not because I think they need them, just so that we killers finally see variety.
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I play for fun. I don't get mad when I lose anymore. A few times where I've escapes, I don't T-bag. I only do it when the killer does me dirty....but I still end up escaping. As killer, I don't care about rank but if I get two or more kills, I consider that a accomplishment for that match.
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This is off that gross post where the guy was like "I love getting owned and teabagged, losing is fun!!" but meant it? That's the most alarming thing I've seen here in awhile, it turned my stomach so badly. "If you play killer, shut up and take all the abuse we wish to dish out, and smile about it!" was the real message in there. Intense sub pain pig energy.
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For me its about filling a role. I collect horror stuff and want to play like the movie killers if I've been seeing or talking about the movies recently. Most of the original killers fit horror archetypes that cover other movies, like I watched Scarecrows (1989) and wanted to play Wraith with that cosmic, or when I watched Slasher: Solstice this summer and picked up The Legion. Now that I'm p3 on Hillbilly I want to see the Wrong Turn series. I like this game because it's similar to The Cabin in the Woods conceptually and I love that. However having all these amazing characters be so weak and clownable takes away most of the fun. I view matches as the third act of a movie set at the Cabin, will they make it out?! Often yes with little effort, it spoils the whole thing that makes the game fun. I started survivor recently and play it similarly, it's starting to be less exciting though because I don't feel particularly threatened most of the time and gens are sooo fast it feels like nothing. I primary play solo because the times I tried swf it was much less exciting.
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Right, because the Super Bowl and a random game of DBD are of an equal level of importance.
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Yeah idc if I die. It is a computer game to me, nothing more. My life or livelyhood has no bearing if I "win" whatever the f@@@ that means, or lose. If you get pissed over a game, I've got news for you. The real world will eat you up and spit you out with that attitude and you'll be laughed at by it.
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I think that if you don't play to win then you'll probably make some mistakes and not take advantage from a situation. In my opinion if you play to win you'll probably pay more attention to what you and the survivors are doing. This whole thing about killers just playing to have some fun, because otherwise they get frustrated or irritated, is a symptom of the issues this game has.
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If playing to win elicits frustration more often than it does fun... Why keep playing?
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There are two ways I view this.
One: Not letting poor balance get under your skin is actually good advice. It has helped me to realize that you just have to accept that the devs are terrible when it comes to balance and move on.
Two: Despite not letting the poor balance get to you, it's still important to criticize the devs for not addressing the core issues. These developers need to start acting like real devs and balance the game. Enough is enough.
Point is not letting yourself get enraged over the game is indeed important. But holding the devs accountable for the bad decisions is also important.
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Yup, don't give a #########. As long as I have a good time.
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I agree that some of the comments regarding that are disrespectful. However, I also agree that you should play for the fun of it. You get points for all of the various things you do in the game, so escaping or getting a 4k is not all there is. I'm happy when I get a decent amount of BP, regardless of the ultimate outcome.
That said, survivors can be extremely toxic to the killers post game, win or lose. It's hard to "just play for fun" when that happens so frequently. There are a few toxic killers out there too, but I see far fewer of those.
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