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Billy is not balanced. Please change my mind.

He is the only instadown killer that doesnt have a slower movement speed , plus with the way exit gates spawn i feel like he is almost unbeatable(like I said this is how I feel , I am more than willing to have my mind changed). I really want someone to change my mind.

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Comments

  • newavitar
    newavitar Member Posts: 395

    Myers doesn't have a slowed movement speed when he instant downs. He is not unbeatable since he is extremely weak to looping, especially on maps like The Game and Hawkins. What rank are you?

  • Colton147
    Colton147 Member Posts: 523

    Gotta go fast.

  • underlord99
    underlord99 Member Posts: 1,030

    I'm a rank 3 , hes the only killer I really cant beat. I'm fine going against spirit and freddy (and nurse but that's super easy now) a lot of people are saying loop him but you cant loop a killer forever especially with how fast he breaks pallets.

    also with myers he doesnt have a instadown right away, he has to work up to it .

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318
  • SunderMun
    SunderMun Member Posts: 2,789

    Base billy needs no nerf; instasaw is the only thing that needs nerfing.

  • Warcrafter4
    Warcrafter4 Member Posts: 2,917
    edited January 2020

    Billy's instant down chainsaw dash is mostly in a straight line and even looping him against something like a small rock let alone a window its possible to keep him from getting it off simply due to the restrictive nature of his chainsaw dash.

    I am not even very good with survivor and its rather easy to do which is why he is considered balanced as he has counter play to even his strongest ability.

    Edit: sorry about the bad quote I misread what you meant.

  • ReallyBigShoe
    ReallyBigShoe Member Posts: 764

    Instasaw hasn't been a real thing since Tinkerer was changed. He can have a faster saw, but it's nowhere near insta anymore. It's nothing that can't be dodged or juked.

    Stop nerfing things because survivors refuse to learn how to play.

  • ClickyClicky
    ClickyClicky Member Posts: 3,536

    So why is Billy the only killer that can cross the map and then back again with no cooldown?

    In addition he’s the only killer with that kind of movement that has instadowns on top. An unlimted number of instadowns he can swing, swing, swing all game with little punishment if he misses.

    tHe mOsT bAlAnCeD kIlLeR

    If he’s the most balanced then all other killers need buffs.

  • Aneurysm
    Aneurysm Member Posts: 5,270

    Billy only has a consistent instadown against lower rank survivors, and the chainsaw does little to help him in loops. 110 movement speed would kill him, he would be as easy to run around as a hag without traps or huntress without hatchets.

    This comes from playing against him btw, I only play him for dailies. I'd miss going against him if he was nerfed though, I'd rather they just forced exit gates to spawn further apart regarding the problem you mentioned. Also instasaw is stupid but they're obviously going to nerf that anyway.

  • ReallyBigShoe
    ReallyBigShoe Member Posts: 764
    edited January 2020

    Because it has a huge downside of having to rev up the chainsaw, have little control during movement (meaning survivors need to run into him or stand still to be hit), get there, go through the stop animation, find someone, rev up again, hope they aren't running around something forcing you to M1, hit them, have a cooldown before he can pick anyone up (there is a cooldown), and that's if he hits the person and not a tree with a hitbox the size of a cadillac, then he has a huge penalty. He has all the downsides in proportion to his power.

    If you think Billy is even remotely OP, it's just you that needs to get some practice in. Not Billy that needs nerfing.

    You're right about one thing. Most killers do need buffs.

  • Groxiverde
    Groxiverde Member Posts: 767
    edited January 2020

    You are right, all killers but spirit, nurse and huntress need buffs to be at hillbilly's level.

    But not straight up buffing them, they just need their skill cap increased.

  • ClickyClicky
    ClickyClicky Member Posts: 3,536
    edited January 2020

    You act like revving up the chainsaw is a huge downside then say it’s me that needs to get practise in....the irony.

    It takes about 2.5 seconds to charge that chainsaw base, but everyone runs add ons to decrease this. He then moves at 230% speed across the entire map, and then again his cooldown is just a few more seconds.

    So about 2 seconds of charging, 230% speed travel with unlimited range and then a few seconds cooldown. You’re seriously going to act like this isn’t that good?

    Compare that to Freddy who has to wait 45 seconds before he can use his teleport again and it takes about 8-10 seconds to even complete a teleport.

    Or Spirit who moves at 176% speed but her power only lasts long enough to make it a short way across the map then she has a 15 second recharge period.

    Closest is Demogorgan with the portals but even those have a 14 second cooldown unlike Hillbilly and they can be destroyed meaning he can’t travel at all.

    Also none of the above killers have instadowns let alone an unlimited number of them.

    You’re being very defensive in your forum posts recently I’ve noticed. Not going to lie it smells of bias. I can’t believe you’re going to sit here and tell me Hillbillys power isn’t that good and then act like everyone else needs to improve.

  • ClickyClicky
    ClickyClicky Member Posts: 3,536

    Yes all killers need to have an instadown as their primary attack and be able to cross the map in seconds and back again.

    Balanced for a 4k.

  • underlord99
    underlord99 Member Posts: 1,030

    lol I'm not a survivor main. look back at my previous post.

  • NMCKE
    NMCKE Member Posts: 8,243

    I'm simply telling OP that Billy is fine and has counterplay.

    Your opinion of Billy being an M2 killer doesn't change my opinion of him being a balanced killer.


    If you want to change my mind and discuss this topic with me, you have to give me more reasoning than that. :P

    Where's your counter points? Any facts to backup your points? Tell me why I am wrong and let's see if we can have a fun little debate here!

  • underlord99
    underlord99 Member Posts: 1,030

    also looking at your post I see a lot of complaining about the ruin nerf as well as oni being weak. kinda hypocritical.

  • ReallyBigShoe
    ReallyBigShoe Member Posts: 764
    edited January 2020

    I mean, in his current state, without his 90 degree turn, he is weak, and extremely weak to loops unless the survivors are complete potatoes. He'll be good once the mid chapter update is out and they restore the 90 degree flick.

  • NMCKE
    NMCKE Member Posts: 8,243

    Awesome, I thought you was trying to argue the opposite! 😁

  • TheRockstarKnight
    TheRockstarKnight Member Posts: 2,171
    edited January 2020

    Spirit's phasing also makes her totally invisible and gives her complete control of her movement. Don't try and pretend she's somehow weaker than Hillbilly when her power can be used to reliably counter looping, just because she moves slower or doesn't have an instant down.

    Hillbilly is in a fine place. As long as the Survivors loop well and play smart as a team they can do well against him.

    It's like all the people complaining about Freddy. Yes, you will get downed and hooked if the Killer commits to chasing you. But there's a reason you can get hooked 3 times.

    Getting Chainsaw downed isn't instant death and it's not the end of the world. If you're teammates are doing generators and both they and you can waste the Killer's time before going down, you can get people out.

    The game isn't balanced around 4 Escapes or 4 Kills, but 2 of each, and Hillbilly is in a good spot.

  • newavitar
    newavitar Member Posts: 395

    If he's breaking pallets quickly then that's on you not on him. Learn to fake pallet drops and he'll be a piece of cake. I don't know what else to say since pretty much every high rank and well known player agrees he's not as high as people think.

  • newavitar
    newavitar Member Posts: 395

    If Billy is as "overpowered" as you claim, why is he so rarely seen?

    The answer is that he's easily, easily looped. Average Billy players have no form of anti-loop and the best Billy players are only "anti-loop" against mediocre survivors at best. Judging by the fact that the Devs seem to enjoy balancing around the 10 IQ players he'll probably see a nerf very very soon but realistically you don't even have to be a good survivor to outplay him. His instant down only works if you're out-positioned and even then all you have to do is learn how to dodge the chainsaw and he's literally useless besides some map traversal.

  • SunderMun
    SunderMun Member Posts: 2,789

    LMAO both sides are so damn stuck in their views it's obscene.


    Billy. Is. Fine. Instasaw add-ons are not. Just because 'it's not actually insta' doesn't mean it's not grossly overpowered and doesn't lack any form of real counterplay

  • newavitar
    newavitar Member Posts: 395

    If you judge the strength of a killer by their ability to 4k at rank 18 then you seriously have no idea how this game works. At all. Any killer, even the ######### Clown, can 4k at rank 18. I could play Clown with no perks and no addons and 4 man 5 gen the entire team.

    Then I could play Clown at rank 1 with Spirit Fury / Enduring, Noed, and idk...there's so few useful killer perks anymore that those 3 might be the only ones. Anyway, I could play sweaty Clown with an Ebony Mori and all his most OP addons and perks and get 0 kills before they're out.

    Billy has intense mobility and map pressure but 0 ability to deal with loops as long as the survivor is somewhat competent.

    But let me guess, I'm just a "Salty killer main who plays Billy" Huh. Make that argument, I dare you. All you're gonna do is make yourself look even more stupid than you already do.

    Recognize the double standard.

  • newavitar
    newavitar Member Posts: 395

    If you're at any kind of loop at all he's literally nothing more than an m1 killer, period. If you get chainsawed at loops you are not a good survivor. I started bullying Billys at rank 10 for ######### sake. I rarely see Billys in red ranks, and when I do they rarely get more than 1 kill.

  • newavitar
    newavitar Member Posts: 395

    No game should be balanced around the bottom players. It's been proven time and time and time again with so many other games that balancing around the new players makes the game unbearable to play for anyone who shows an interest and wants to get better. If you balance around the bottom players, you quickly drive away your veteran players and the game will die. If you cannot retain your players you will lose the playerbase as the players who leave decide to leave poor reviews on the game, tell their friends not to play, and the inner workings of the game are revealed. Then the new players stop coming, and the game dies. If you balance for the top players, players who are struggling will get better and enjoy the game as its meant to be. Those who don't have the perseverance to try and get better deserve to leave so we don't get people like you.

  • ReallyBigShoe
    ReallyBigShoe Member Posts: 764

    It's not grossly overpowered *because it can be dodged*. It's strong, but they are addons. They should be strong.

  • ReallyBigShoe
    ReallyBigShoe Member Posts: 764
  • newavitar
    newavitar Member Posts: 395

    At rank 1? Nobody. I haven't faced a rank 1 killer in weeks. Nobody with half a brain wants to play killer with the way it is. What I used to see was primarily Spirits (who promptly lost to gen times), Nurses (who promptly lost to a now useless killer), and Freddy (who lost to being looped to death). Every other killer was so unmemorable because the games didn't last more than 5 minutes and sometimes I never even saw before we were out. Either that or they were rank 10 or lower. Rank 8 if I was lucky.

  • newavitar
    newavitar Member Posts: 395

    Nothing with Billy needs a change. He's fine how he is. I have no trouble with Insta-Saw, nor do I have problems with Billy in general.

  • Colton147
    Colton147 Member Posts: 523
  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    Well I agree survivors can't be chainsawed at windows or pallets, but I think his comment about Billys at red ranks is unfounded.

  • newavitar
    newavitar Member Posts: 395

    Imagine accusing someone of bias and talking the way you do. That's just hilarious.

    His power is damn near mobility only. All you have to do to avoid it is not be asleep and know how to press keys on your keyboard. If you get hit by his chainsaw consistently, then that's an issue with you as a player, not the killer. Stop bitching to have the game handed to you. Learn to play.

    Recognize the double standard.

  • anarchy753
    anarchy753 Member Posts: 4,212

    Except those more balanced killers that move at the same speed as him don't cross the map in less than the duration of BBQ, have an instadown that requires 0 setup, can patrol every gen in 10 seconds flat, and can down people at the start of the match when the only counter is to literally cross your fingers and hope you spot him coming around blind corners faster than you can possibly outrun his turning. They also don't have training wheel add ons that remove any skill from the power.

    Billy is gross.

  • newavitar
    newavitar Member Posts: 395

    First off, the insta down isn't his primary attack. It can be dodged and can be done so very, very easily. Second off, several killers can cross the map in seconds. It doesn't matter how fast you can travel because you still waste time looping and the generators are done so fast that you could be everywhere at once and you'd still not be able to stop all the generators.

    Second, you literally just contradicted yourself. You tried to describe Billy and then say it's "balanced for a 4k". If that was the case, wouldn't Billy 4k every single game? Then why do I rarely, rarely, rarely, rarely see him 4k ever? Why do I see him rarely played if he's supposed to 4k every game? Wouldn't he be played every game then?

    Recognize the double standard.