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My wish for future patch notes 4.0.0 from a survivor main

Wesker
Wesker Member Posts: 339

Balance:

Map specifics:

-Reduced the size of all Coldwind variants;

-Removed all types of toolboox;

-Generators solo repair speed increased from 80s to 95s;

-Removed any chance to find ultra-rare items from the chests;

-Removed all the keys;

-Removed the Dwelf skin from the game, we take a close look to him and we noticed he was frustrating to play against;

- Corruption Intervention now affects 3 survivors for 120s instead of 3 generators;

- Added the ability for all killers to t-bag survivors;

- Enduring, BS and SF are now part of the killer's base kit;

- Being main survivor is a bannable offense;

- Survivor DCing during the animation of sacrificing: the Entity instantly refunds his game and all his DLC on Steam;

- SWF related: movement speed of survivors is reduced of 4% for every kid who joins the group. Slot to equip perks, items and add-ons are locked until the party is down;

- Spend an entire trial at repairing and hiding is a poor gameplay, so we decided to lock generators for 80s from when one of them is fully fixed;

-Reverted back the old Nurse changes;

-Added a new ability for killers: slap the survivor face by their hand while hooked;

-Reverted back the changes to the Spirit;

-Added a new ability on the Spirit: she can see survivors while in phasewalk;

-Removed cooldown and increased base duration and speed of Yamaoka's Haunting.

That's all, what do you think about these changes? Remember I'm a survivor main and I find all this fair to face as a survivor

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