Oni nerf?
"The Oni: Removed turn speed limitation on Demon Strike. Implemented a hard cap on the turn angle during Demon Strike."
I don't quite understand this change, what do they mean by speed limitation and turn angle?
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Oni on release could flick when ending charge to get really sharp turns with his oneshot down, over 90 degree turns. They then hard capped how far he could turn with that, to about 40 degrees, and now they removed the hard cap but slowed the turning rate.
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It means you don't turn really slowly anymore with mouse or Q and E keybinds...
But to add in a counter to this, they hard capped your turning angles, meaning you can't just 360 wherever you please at insane speeds.
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They nerfed oni on release by adding a limitation to how fast he can turn when attacking in his Demon mode (People called it flicking) as well as how hard he can turn, it accomplished by using both the keyboard key and moving your mouse.
the nerf which made him essentially a hillbilly who needs to farm his chainsaw first. This change negatively affected his ability to down survivors since they have stupid turn speeds along with wonky servers, unless the survivor is just walking in a straight line. And removed his ability to be threatening even in unsafe loops.
Now they've brought it back close to where it was originally in the ptb from the 45 ish degree to what I think the limit is around 90 degrees now, it used to be stupid and be able to 180 on the ptb i believe which meant he could potentially hit people behind him.
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A lot of changes came from the PTB, that being one of them.
I didn't see anything about him turning at 180 degrees to hit Survivors behind him, but a lot was changed to counter-act the past issues that Hill-Billy had with his chain-saw sprint. And by issues, I mean that the flicking was nerfed a bit from the past, since it used to be a lot better before.
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So it doesn't really affect console?
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Shouldn't. You can still sort of do a flick on console from what I've heard, but yeah it's mainly a PC focused change.
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Lucama is right, it's mostly a PC oriented change, since controllers are a lot different than mouse + Keyboard in terms of movement.
I doubt it'll affect console that much or barely at all, but you'll have to test it yourself to be the judge of that.
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I was under the impression that it was basically the opposite of that. There wasn't a hard cap before, but the turn rate was slowed, and they have now removed the slow but added a hard cap.
My understanding was that during his PTB, he could flick freely; upon release, he could still technically flick most of the way around, but the mechanics of it was weird - he turned very slowly at first, and then the rest of his flick came through quite fast a second or two later, meaning the whole thing was delayed and pretty much useless. Now they've removed all speed limiters, but hard-capped how far he can flick to 90 degrees.
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It had something to do with moving the mouse left or right (Or E for right and Q for left in keybinds), than they'd combine it with D for when you're turning right and A for when you're turning left.
This would let The Oni do a sort of uh... "side-ways slide" around a look to down a Survivor, but now it's hard-capped to only turn around a 90 degrees and the slow turning was removed to give some lenience on his change.
I think it's ok, he's still fun in my opinion, but he was better before the nerf of course... a bit too good.
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