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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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One possible toolbox suggestion

So usually when one thinks about a toolbox, there usually is some pieces of equipment in them like wrenches, hammers, etc. What if when it comes to regression with perks like Ruin, what if you had an option to place an add-on to your tool box that would give a secondary action on a toolbox that will prevent the generator from regressing but have the consequence of having to leave either a chunk of the toolbox, or having to leave the toolbox as a whole until completed or taken off by the survivor?