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The No Strings Attached Chapter
New Killer
The Puppet
Killer Stats
32m Terror Radius
Short Height
110% movement speed
Teachables
Faulty Vision; proven to sharpen ones aura reading ability, giving you insight of the entire map. Chests and totem auras are revealed to you. If a survivor opens a chest or touches a totem, you are notified to their location.
Chests take 3/4/5 seconds longer to open, chests also have a slight/considerabe/moderate chance of low tier items
Totems take 2/3/4 seconds longer to break
The aura reading ability only activates once every 20/15/10 seconds
Drought of Pain; the idea of survivors being injured, dying, or hooked, sharpens your skills as a deranged killer, alerting you of when they're being healed or saved with a noise nitification within a 20/22/24 meter range. The healer or rescuer are afflicted with the oblivious affliction, and suffer from efficiencey - losing precious progress if they miss a skill check if and when healing.
None Shall Survive; you have a dark and twisted connection with the entity, driving you to ensure the kill. Once a survivor has been hooked twice, they become moriable. Only 1/1/2 survivors per match.
Background
Dana Lee was born in a lovely little French town in the middle of nowhere, surrounded by fields of forests. She was born to a noble and quaint little family in the late 1800s. Her family were wealthy, and in her early years, she was well taken care of and loved. However, when she turned three, Dana was kidnapped. The men who kidnapped her were slave traders and human traffickers.
Want.
She missed that feeling. She'd been traded off multiple times, for 10 years, but she never stayed put for those same years. No one wanted her. She didn't understand why and all she could ever think about was that feeling of wanting and being wanted. She was given to a mechanic and his mistress for safekeeping until buyers in the area were ready for the silent auction. The mechanic wasn't allowed to go near her, so she only ever saw the mistress, whom eagerly abused the 13 year old girl.
Unfortunately, she was left there or maybe the mistress bought her, either way, the 14 year old will be trapped in this place for the next 4 years. Her body was battered beyond repair. Her eyelids and mouth were stitched shut. Her eyes forever shut, but her mouth unstitched at nights for dinner time then restitched after.
She was never granted the feeling of want, only that of disgust and hate. She was crazed and in dire need of that feeling. The mistress had Dana trapped in a basement, shackled to the ground. Dana didn't know if it was dark or bright in the room. She couldn't even remember what she looked like.
One evening, she heard the door open around dinner time. She suspected the mistress, but she felt her shackles move as someone apparently tugged on them. She could hear deep breathing. Her face looked up toward this new being, but recoiled immediately at the feeling of pain. A serated blade slashed across her chest. She found herself curling up, trying to protect her very vulnerable body parts. This didn't phase her attacker, whom continued to slash her.
Amidst the slashing, she could hear a faint voice lull her away from the world. She found herself fading away, losing the ability to fight, until the voice became stronger. In an attempt to answer the voice, her last words came out as a whisper. She begged the voice to want her and in return, she'd do anything for them.
That was what she wanted after all.
Archives
Log 22b The Puppet
Dana remembered the voices, eagerly reaching her from the ever continuous dark. She remembered not being able to answer them. They reached out, feeding off of her crazed desire of being wanted.
Log 14f The Puppet
Oh death. Such a fascinating concept. She vaguely remembered the concept of death, but she knew of it, smelled it, and even saw it. When she was smaller than this, she was surrounded by it. Well, at least she suspected it was called death. Either way she had an idea of it. It wasn't a pretty sight but she remembered it being peaceful. Peace. Ah, how it's clouded by the fervent desire of being wanted. How she wanted to be satisfied with being just at peace. Despite how tasteful it'd be to be in the state of rot, she fought to survive just to have the feeling g that overrides everything else.
Log 43k The Puppet Cutscene
Dana's eyes twitch as the man circles, analyzing her. She's shackled to the ground beneath her. A short nightgown is all that covers her body. The man stops, sighs, and shakes his head. He turns to leave. Once he does, so do her new captors, whom received her after the ones who got her from her previous owners before that. The men were all wearing tuxedos. Dana falls to her knees, sniffling. "Why" she asked, looking at her small hands. She screams out in agony, the very scene ending abruptly, capturing someone or something, watching in the shadows, smiling and revelling in her dismay, completely unknown to Dana or anyone else.
Appearance
Long, red burgundy hair. Ragged and dirtied blue nightgown. Body and face is covered in new and aged bruises. One large and notable gash on her chest, right above her breasts. Multiple gashes across her arms and legs. Left side of body is covered in more gashes than her right. The entity's claws have pierced through her body in three points - one in each arm and one straight through her abdomen.
Mori Animation
The Puppet slams her foot on the survivors chest. Her stitches over her eyes, slowly escape the small holes created by them in a snake esque way, slithering into her hair. The survivor is forced to stare into her eyes as she smiles, her teeth barely noticeable through her mouth stitches. She begins to speak, and as she speaks, one of the claws from her left arm, slides from the wound, the hole, leaving the arm to go completely limp, then brought up and over before being forced, agressively, down into the survivor's face. While the claw goes up and behind Dana, before striking, she speaks the words; "Killing you now isn't nearly as fun as watching you go crazy, dying and surviving, over and over again." Once the claw enters the survivor's head, she chuckles and kneels down on one knee, then whispers, "Hush now, my dear, I'll see you again real soon."
Weapon
Saw Blades attached to a three-way chain
Power
Chain Reaction
Chain Reaction is a passive power that allows The Puppet to use her very weapon. When pressing the activate button, she can manipulate her chain forward, and if a survivor is caught by the chain, they are moved back toward her at a maximum distance of 4 meters from the Puppet. The survivor is also put into the injured state, and if they're already injured, they're put in the deep wound status effect. If they manage to escape whilst having the deep wound status effect, they have 20 seconds to mend themselves.
When this ability is used effectively, both The Puppet and Survivor are stunned. The killer for 3 seconds and the survivor for 2.5 seconds.
The Puppet can only use the ability once every 15 seconds, which passively regenerates.
Chain Reaction also has three tokens, which cannot be refilled once used. Each entity claw can be manipulated to reveal a survivor's location after forcefully moving the survivor to a random part of the map. When a token is consumed, the timer to use her Chain Reaction base is doubled until the timer ends. Each token can only be used every 40 seconds. They cannot stack.
Add-ons
**Ultra Rare;
Dirty Hairbrush - the only object Dana has left from her family. The brush is broken, missing most of its bristles. Blood is evident on the brush, origin of it, however, is unknown.
Moderately reduces the passive timer of the ability
Adds one extra token
Does Stack
Broken Anklet - this anklet was apparently a gift from the mechanic, but the mistress breaks it and leave it in the basement with Dana, out of her reach.
Auras of survivors that are forcefully moved around the map are shown to you for 4 seconds
Removes one token
Does Not Stack
**Very Rare;
Broken chain - a small rustic chain sliver that comes from the original bindings that Dana was tied with when she was first given to the Mistress.
Moderately Increases the range of Chain Reaction
Adds distance by 1 meter
Does Stack
Knotted Strands of red Hair - strands of Dana's hair that was forcefully ripped from Dana's head when she was 16 years old
Reduces the passive timer on Chain Reaction considerably
Does Stack
Shattered Wine Glass Shard - piece of glass that comes from a wine glass that the mistress used to drink out of. Believed that the reason it is broken is because the mistress broke it across Dana's face.
The survivor's aura is revealed for 5 seconds
Survivors aren't moved randomly on the map
Survivors are afflicted with the Oblivious status effect
Increases tokens by 1
Does Not Stack
Brand New Saw - pristine saw that Dana was sliced with in one of her beatings. The blade was left with the other blades, that ironically became a collection.
Increases the width of Chain Reaction
Does Stack
**Rare
Rusty Saw Blade - an old saw blade that belonged to the mechanic.
Applies the Mangled Status effect after a survivor is injured by Chain Reaction
Slows healing by 15% after being injured by Chain Reaction for 45 Seconds
Does Stack
Bloodied Blue Cloth - a piece of cloth that was ripped off of Dana's nightgown.
Causes the Blindness effect after a survivor is injured by Chain Reaction
Broken Key - a key that could have unlocked Dana's shackles, in which the Mistress breaks in front of Dana before stitching her eyes shut.
Decreases the timer on the Deep Wound Timer on a injured survivor who was hit again by Chain Reaction by 5 seconds
Does Not stack
Butterfly Stitch - the original stitches that the mistress used to to sew Dana's mouth shut.
Considerably Slows down the repair done by survivors who are hit by the chained saws or by the ability, chain reaction for 30 seconds
Does Stack
**Uncommon
Hair Tie - tied around Dana's hand when she used to be able to put her hair up.
Slows healing by 7% after injured by Chain Reaction for 45 seconds
Does Stack
Dog Water Bowl - the only source of water, Dana ever had while in the Mistress's care. The bowl was black in color with the name Max on the front.
Slightly Increases the width of the chained saw weapon
Does Stack
Broken Key Piece - a key that could have unlocked Dana's shackles, in which the Mistress breaks in front of Dana before stitching her eyes shut.
Decreases the timer on the Deep Wound Timer on a injured survivor who was hit again by Chain Reaction by 3 Seconds
Does Not Stack
Staples - the second type of stitches that the mistress used to sew Dana's mouth shut.
Slightly Slows down the repair done by survivors who are hit by the chained saws or by the ability, chain reaction for 30 seconds
Does Stack
**Common
Plastic Handle - part of a Philips head screwdriver.
Slows healing by 3% when hit by Chain Reaction for 45 seconds
Does Stack
Sheet of Paper - a piece of paper that shows the traits, characteristics, and personality of Dana, that would be with her when she was transported.
Removes the randomness of moving survivors
Moves survivors to a location within the Puppet' s terror radius
Slightly Increases the terror radius
Removes the ability to see a survivor's location after they are moved
Never puts the survivor 4 meters in front of the Puppet
Tokens are capped at 2
A Small Lock - a lock that is used to hold Dana's shackles on her left hand.
The deep wound status effect can go down in the terror radius at a considerably slowed rate
Long Chain - a long chain that was used, by the mistress, to choke Dana until she passed out.
Slightly Increases the range of Chain Reaction
Does Stack
New Map
Gilda's Small Cabin (1 variant)
Small map in which the basement is always in the cabin. The cabin is surrounded by oak trees. The time is about Midnight, lacking visibility due to how dark it is. The cabin is made of birch wood, with an adorable black roof. The Windows are broken and the door is on the floor, hinges still attached. Inside the home the rooms are all made of that same birch wood, furniture is strewn across the rooms. Couches are in the kitchen, stoves are in the dining room, so on and so forth.
New Survivor
Ripley Mathews
Teachables
Locked and Loaded; you have the ability to track your fellow survivors. You can see their scratch marks for 3/4/5 seconds longer and if they're injured, their blood trails are considerably more noticable.
Investigator's Magnifying Glass; you have the ability to see clues more clearly. You have the ability to keep track of resources on the map. You have the ability to see 3/6/9 of the most recent broken pallets.
Snapshot; when you are hit by the killer's basic attack, they are flashed with the blinding light for 1/2/3 seconds, akin to being flashlight stunned. In order to activate this, you must be hit three times prior. Only activates twice per match.
Background
Ripley is a private investigator in the 1800s for the European area. The Lee family hired Ripley Mathews after the police gave up searching for their daughter. Ripley knew their home town was located, though in a rural sector, in a high slave trafficking area. Ripley's contacts had done business in the area before with the same variables as himself. Yet none of those children were ever found.
Ripley hoped to be different from his contacts, and began his search in one of the drop off points for slave traffickers. Unfortunately, he only found one clue, which wasn't very helpful. Despite it being a near-useless clue, it did lead him to a club-bar that led him onto a trail. He followed the trail for the next 18 years, refusing to give up on little Dana.
Ripley's trail ran cold when it led him to another rural area. He couldn't find a road, a path, nothing that led to a home in this area. After tirelessly checking up and down the mainroad, he decided to talk to the local police in the area. He hardly talked to the police in France, seeing that they didn't particularly enjoy private investigators.
One of the officer's showed Ripley a small map of the woods. The officer pointed to a section where he told Ripley a trail was there that would lead deep into the woods to a mechanic's cabin.
Ripley was lucky to have an officer willingly tag along, because the trail certainly led deep into the woods. It seemed to take forever before they finally saw the small cabin. Ripley set up close by to watch the cabin for specific activity.
Suddenly, he hears a loud, high-pitched scream come from the house. Neither Ripley or the officer waited as they barged into the door. Caught by surprise, both were apprehended quickly by the mechanic. The officer was killed immediately. Ripley took in the sight, now that he wasn't crazed with focus to find the girl who screamed. An older woman was dead on the furniture in front of him. She looked like she died from an outside cause, not murdered. She looked much too old to be Dana. He then looked at the mechanic. The man was silent, angry to the eye, and covered in blood. Ripley shouted at the man, asking him what he did with Dana, but the mechanic didn't answer with words. In one hand was a saw blade which drove it's blades into his hand, the other part of the blade was covered in blood, some likely his own. In his other hand was a cluster of knotted, red hair. The mechanic's saw was rammed into Ripley's neck, a small smile crossing the mechanic's lips.
But before Ripley could even die, large black claws and dark black fog appeared. The mechanic stared in shock, backing away, before tripping over the dead woman's leg, driving the saw into his face. Ripley tried to scream out, but he couldn't as blood escaped his mouth. The claws reached down and grabbed Ripley, ignoring his struggles and useless attempts to escape.
Ripley's screams ceased and the claws and fog disappeared, taking Ripley wherever they came from.
My sister and I designed the Puppet. The Puppet is the first oc I personally drew out. Though her chained saw weapon is mehh, I'm proud of how she came out. Those who know Ibis Paint, will also know she didn't take 19 minutes, but 19 hours... I didn't draw her at once, but still, that's a long time out of my life I spent on a character lol
The concept of the Puppet and the survivor and the story, all were made up by me. Of course the entity claws aren't original ;)
Comments
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The perks look great to me, but the power...how much does it pull them?
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Her range would be similar to Demi's range, the longer you hold it. However, it doesn't just bring them right to her. I figured a 4m distance, 5m with an addon, would help balance her out a lil.
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