Does new doctor need a nerf?
He seems extremely overpowered. We just played a round and killer was rank 16 doctor. He wiped the board. I’ve never healed and had to snap out of it more in a game.
He seems faster, pallets don’t drop with him, and that static blast was stupid strong. We’re rank 5-8 so it was weird how good this doctor was.
I know people will rush to be original and say get gud, so go ahead, but what does everyone else think?
Comments
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No just no
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Poor doc finnaly got a healthier shock and yall shocked by it
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No, matchmaking needs to be fixed so that bad survivors stay where they belong and red ranks can test new doc without having the games sabotaged (on both ends).
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I been playing him and I think he's strong but not impossible to beat. His downfall is if he misses a blast he's kind of in the dark on what to do unless he luckily finds someone. I had a couple games playing survivor and he seemed confused on what to do without it. So idk. Maybe it was smurf who just wanted to wipe new players. Also make sure you don't let him shock you with his thing since that's how I been winning. If you can't land those shocks then they can loop you. If you do land them they can't loop.
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No
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I mean I went against him and I never got found or shocked once since I either was never in his terror radius when he used static blast or in a locker
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No, stop calling for nerfs on every killer.
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Thanks for an actual intelligent reply. It’s rare on here. ;)
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Yes makes sense. Maybe just need to adapt to a new play style with him.
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Rank 5-8 survivors may as well be rank 20 survivors. Even in red ranks you are going to find players that dont know the basic mechanics of killers. For doctor all you really need to do is not stay bunched up when he is around, dont stay in m3, and he counters flashlights.
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Well he did tunnel me hence the 6 heals. Never got hooked though but died to egc.
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In general I think he is really well balanced. Despite me making a post about wanting his cooldown to be increased, but that would be to simply just allow survivors slightly more viable counterplay by dodging his shock therapy. Though who knows if that wouldn't backfire already and be too much. He needs his good chase potential, so if survivors again would receive enough counterplay to reliably loop him for too long, he'd become weak again.
I think his chase potential is great, and killers need that in order to have a chance to keep up with the fast generator times. His static blast also allows him to apply fairly good map pressure, by finding survivors faster in general ,tiering up their madness and being able to hit them at a decent range. But he does lack mobility, which in the end hurts his map pressure somewhat.
I think he has just enough power to actually be viable even against optimal survivors.
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Of course the usual names are in here with an instant “No”. Doc could be 4k’ing every game and certain people will say no.
I think he’s very powerful but time will tell if he needs a nerf or not.
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He's fine. He doesn't render any safe pallet unsafe. You just need to keep a bit more distance on him at loops relative to other killers. Same principle as Clown or Freddy: drop pallets early.
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I like you. You always answer with great perspective unlike others.
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Another potato survivor.. If there's anything that should be done with the Doctor, Is that he needs to be buff.. Because his static shock has a long delay before you could use m1 attack.. These delay should be remove so we can have a better Doctor.. So Stop whining and "GET GUD", Potato..
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I don't think he does. It has to do with adapting for going against him. It just takes time to learn the cues of Static Blast and learning a slight different way to last long in chase. Many are good with him and others are bad or just need to learn how to play him. He's faster, imo and able to deny so much more now.
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I've only had him for a week on consoles. Give me about 3 months, THEN I'll give yiu a judgement call.
He's also a "pressure" killer with zero mobility, so larger maps are going to hurt.
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Nope. I just think people need to learn to play differently around him.
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Red Rank survivors still dont know how to play against Hag, telling them to learn is futile.
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you're the same person who complained about hag. I dont think you can talk on whats op or not.
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I noticed why some people would think he's op is because he can deny vaults and pallets if timed correctly. Although there were some who already have adapted and move away making me basically lose the ground I have on them making me have to go around again and try again. That's his weakness is if he misses in a loop he moves slower when he's charging up so he needs to land it. If not then he's at the risk of losing them to a vault or pallet stun. But once again it will take sometime for people to learn that and adjust.
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I play the game so I can actually. Nice troll about Hag. All I said was that there is nothing you can do in one specific scenario - a point which you never refuted. Never specifically said the killer was OP.
So either refute my point or pipe down about it.
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you said "what are you supposed to do when unhooking someone over a trap?"
you're acting like it's impossible and that she's the strongest killer in the game. all you have to do to counter her is crouch away lmao.
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No, I specifically said when she comes running back to the hook. Don’t try to change the argument.
If the unhooked survivor runs, they set off a trap and get hit.
If the unhooked survivor crouch walks away, they move too slow the Hag catches them and they get hit.
If they wait to be healed, the Hag will be back before they’re healed fully and they get hit.
Again the only option is to bring DS or hope the other survivor is willing to take a hit or running a perk that would help (BT, We’ll Make It)
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This is starting to get ridiculous
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You got beat by a low rank killer so you get to forums to cry and beg for sympathy. Rank means nothing it's how you play which counts.
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He is completely fine, your just an in titled survivor main complaining and saying that any killer you can’t escape against every time needs a nerf, this is the problem with the game.
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I don't know. On small maps he's an absolute beast. On large ones he can be beaten pretty easily. More time is needed to make this call, in my opinion.
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You're also someone who consistently says Billy is somehow OP and has no downside. So I agree with @underlord99. Everyone is entitled to their opinion, but you have a very skewed idea of what both "overpowered" and "balance" is. This is just a matter of you needing to get better.
😎
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Meanwhile you moan about pretty much every single thing that survivors have and gen times.
But you don’t need to get better oh no. When you complain it’s definitely balance related and nothing to do with your skill at all.
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Oh the irony.
People give their opinions and balance and all they ever get in response is arrogant posts basically saying “you’re an entitled survivor, stop asking for everything nerfed, nothing needs nerfing git gud”
But sure its everyone else that is entitled...
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Can you guys stop talking about nerfs for at least one day? 🥰
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I'm not sure if all Killers should get a buff to be where he is at right now, or Doctor needs a nerf.
It just doesn't feel fair that a new player to doctor can get a 3-4k against red ranks with just 1 perk Monitor and Abuse
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You just listed several counters, so I don’t see the issue. The unhooker could also take a hit to make sure the hooked person is safe.
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I say we need to give it a few weeks to see how it pans out myself.
Right now, he's feeling about the same to me. He's stronger in location now, but he's gotten weaker in slowdown. Overall, the nerfs and buffs have evened out.
That's at least my Doc main impression so far.
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Doc is still new, so survivors haven't gotten used to him, yet. Give it time, players will learn better how to play against him, and then we'll see. It's still early to make a real judgement call.
Playing against a group right now who are almost never hit by the Shock Blast. They finally screwed up and gave away which lockers they were hiding in, but it shows that survivors are adapting.
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Lmao
Try reading it again.
I explained why none of those situations would actually work. Your only counters are DS or hoping the other person has BT realistically. You cant control the perks that other people bring either so...
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So what’s wrong with the unhooker tanking a hit?
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No Doctor is fine. These posts literally look just like when Freddy first came out.
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Its risky because theres no guarantee they’re going to block it successfully also the other survivor would have to sprint, hoping the person doing the rescue can tank the hit before the guy unhooked sets off a trap.
Basically in a solo game if you don’t have DS you’re likely dead.
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That's what DS exists for. I don't know what other welfare perks you people need to play a game thata already skewed in your favor. Maybe a kevlar vest item that gives you another health state?
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If we were going to touch him at all, I'd be closer to buffing him than nerfing him.
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Most red rank survivors are trash and are only there because of the rank system.
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Well that’s a potato teammate issue, not the killer. Welcome to solo games.
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No I dont think he is overpowered. He is actually in a pretty good place it seems. The killer should be able to apply pressure and win the 1v1s.
They are supposed to be the power role. He static blast Is a much more reliable power and you dont have to stance switch anymore which is great.
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Potatoes are everywhere. Its the opposite of the Irish Famine with this game.
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Not really. Any other killer you can run and hope for the best lol
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Doctor is very powerful, but that doesn't mean there's no counterplay: I'll give the basics.
- Keep track of his static blast cool-down.
- —You will need to know when it's safe to work in his Terror Radius.
- Lockers directly counter shock therapy and static blast.
- —If you know Doctor's power is off cool-down, you can use a locker when you think he's about to use his static blast. Therefore, when he approaches your generator, it's good practice to jump into a locker since he'll likely use it during his approach.
- Unsafe pallet loop guarantees a hit for the Doctor.
- —I know, this sounds really strong, but regular pallet loops doesn't guarantee a hit if you're not greedy.
- Scout his add-ons to grasp the situation.
- —Don't let his add-ons fool you into thinking he's chasing you when he's not. Vice versa, pay attention and don't let his add-ons 1-up you.
Hopefully, this will help you against the doctor! 😁
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Then that isn't a killer problem it's the players in the match.
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