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Killer Idea - The Knight

I'm not so good at writing backstorys, the only one I could think of was too similar to onis (losing his honor, killing the person who took his honor etc etc) so as of now no backstory)

Weapon - Two Handed Sword

Power - Tough as Steel

The battles you have endured fighting for your fallen king have toughened you beyond belief. When activated, Tough as Steel is active for 15 seconds and has a cooldown of one minute. Weaker walls fall before you, allowing you to smash through them. pallets simply break when dropped on you, and cannot be recovered.

Perks

1. Humility - The humility of being stunned awakens an anger on the survivor that stunned you. When stunned, the survivor is exposed for 7 seconds. This perk has a cooldown of 60/50/40 seconds

2. Crowd Control - In your experience on the battlefield, you have learned to deal with multiple enemies at once. When you perform a basic attack on a survivor that is 2 meters from another survivor, both survivors get damaged. This perk has a cooldown of 120/110/100 seconds

3. No Honor - You have come to terms with losing your honor, so nothing's out of the question. When you lose a survivor in a chase their aura is revealed to you for 2 seconds. This perk has a cooldown of 80/70/60 seconds

I hope you all liked my killer idea, I've never posted one of these before so any feedback (positive or negative) is appreciated. I understand some of this may be OP, but I'm not expecting any of this to end up in the game. Please just no salt, thanks!

Comments

  • Waffleyumboy
    Waffleyumboy Member Posts: 7,318

    Humility really has no possible use, crowd control should just be part of the killer's ability and not a perk, and no honor seems interesting if not pretty weak. The power sounds coolish I guess but it doesn't really fit with a knight imo.