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Mechanic change - idea

Devs said the game was made so that about 2-3 gens to be done within the first 4 minutes of the match, they don't want there to be 5 gens at the end of the match, I also assume they Don't want the killer to not be able to hook anyone, but in the current state game simply finishes too quickly in my opinion. How about keeping the low base time required for finishing a gen, but applying a stacking slowdown to gen speed for every gen that's done (let's say 10%), so doing last gen you're doing it at only 60% base speed. To balance it out, the survivors would get 15% bonus for every survivor that gets permanently killed not to make it too easy for a killer too snowball after getting the first kill and to balance it out. This way at 2 gens left and with 2 survivors left (halfway for each side) the game would again be exactly as it is now. Potentially that would cause genrushing to become more difficult and game would be actively making the chances more even for the losing team. In theory it would lead to more balanced games from both sides, increasing the fairness of the game and overall creating a more enjoyable experience.

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