We Need Secondary Objectives
Comments
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I don’t particularly like the use of totems as a secondary objective. But it’s unfortunately one of our only options since Behavior has declared that actual secondary objectives won’t be coming anytime soon.
That being said, I wouldn’t call it inherently flawed. The point of another survivor objective is to delay how quickly the survicors’ can progress without directly increasing Gen times. Here’s that done in two potential ways:
- They either break the totems. Which is 14 seconds per totem, and you will have to actively look for some of them.
- Or the killer receives a substantial power boost , reducing how much time they waste being stuck in animations.
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