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DS Fixed Within a Week, Sounds Still Bugged BTW
For a good couple of days DS did not work against doctor when you were in Tier 3 Madness, fortunately the devs heard the complaints, addressed the issue, and released a patch that fixed it, yay..... My only question is, when will they fix the sounds because you cant hear dying survivors on the floor, injured survivors (depending on the survivor) have an in built Iron Will, and you can just barely hear footsteps when they run.
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As unhappy as I am about the audio, I realize that it's a more complicated issue than the broken DS.
I am however unhappy that they fixed the Legion flashlight bug immediately (how big of an issue was that, really?) but Spirit's phase audio is still broken and playing within her TR, and I don't think I've ever even seen the devs acknowledge that it's an issue despite that people have been bringing it up for a long time, now.
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"Hook Tech" still there, sound problems still there, fake out grabs still there and there is more im forgetting.
Im just going to make myself believe all those are a lot harder to fix then that DS problem, I mean haha what could be the other reason that was fixed but the rest wasnt huh? haha hahahaha HAHAHAHAH........
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Dont forget all the other killer bugs. Nurse's blinks and post-blink lunges, Myers/Ghostface stalking, Clown's bottles, Hag's post-teleortation lunge, Spirit's phasing sound within terroradius, Wraith's lightburn, et cetera et cetera.
Loads of bugs negatively affecting killers completely ignored and not addressed by the developers. Meanwhile on the survivor side there is barely any bugs, apart from very rare occurances like the stuck in healing position, or the basement bug.
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I stopped playing Spirit because of that issue, i know it dropped when Oni came out and its still broken.
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There's tons of Killer bugs that the devs haven't addressed. They didn't even address the instablind bug (where you automatically get the blinded screen even though you weren't fully blinded), unless I missed it.
There's not very many Survivor bugs out there because the devs rush to fix them ASAP. I guarantee that when the gameplay team realized that DS was bugged, they dropped everything and rushed to fix it just to keep the Survivors happy.
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its also a painful reminder of how OP and overused DS is.
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Most of the things you mentioned, besides Spirit and Lightburn are relating to dedicated servers so we may never see a change for them.
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Probably not actually a bug.
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Nurse's blink bugs are partly related to dedicated servers. The more severe cases (where you are outright unable to blink at all) got introduced with her rework. And Clown's bottles not working is an issue that has been in the game pretty much since he was first released (thats whooping 26 months by now).
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Any chance you can tell me more about the clown bottle issue? I’m an avid clown main and have never had an issue with them except for a couple times where I throw the bottle, the bottle lands over yonder but the gas cloud forms elsewhere. I don’t play nurse that often but I’ve never seen the no blink bug either.
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in one of the patch notes was note.. sounds were adjusted or something like that... so I think that there is no bug issue with sounds like you cant hear survivors running etc.. they manually lowered it down... even during chase music survivor footstepes are lowered down.. so pretty nice another stealth nerf..
yeah yeah they keep saying it a bug but nope its not.. and they cant admit that they did it.. so yeah there you go
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I would excuse the sound being an issue if it hadn't been a problem for so long and they just keep breaking it and reintroducing bugs, just got insta blinded the other day while I was facing a wall picking up up a survivor, and it wasnt a firecracker.
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