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Come on guys
I've been in this community for awhile just watching things unfold and I have to ask
The hell everyone?
I'm overreacting with that
But I've seen like a war between killers and survivors quite recently and I think both have very valid points
The killers agenda is to well... Kill and anything that stops em will of course get them all mad
And anything that so much as scratches the survivors seems to get them in a rioting mob
Again being very silly with my metaphors but guys remember we play the same game
It's true killers have overpowered perk ruin was ran ALOT I mean AAALLLOOOTT
it was to good I am a killer main I love killen people but I have to admit if I felt a killer was bad I'd slap on ruin and itd help so much it truly was no skill perk period
But survivors have great tool kits brand-new parts etc
So much to give them an edge to do gens with out ruin and top that off with DS or BT or many many other second chance perks witch ruin the killers experience
You both have good points but we need to discuss what truly makes the game balance
What do you think would help
My opinion stands as this
Make it harder to kill survivors
Make it much harder to do gens
Keeps most of survivors perks
Killers also need it to be challenging to kill the survivors it's not fun running around a god damn pile of trash for a survivor to throw down a pallet a half a minute later make it a hunt for the killer and a race for the survivor not ring around the rosy
At the end of the day it's a killer movie based game ya know some one has to die and everyone getting out has to be a grand event ya know some one is supposed to die that's kinda one of the tags of the game
Idk this was really just a way for me to finally statey opinion I'm curious to see how other people react and talk about it I'm not game dev though I am going to collage to design games and what not I know just doing somthing isn't always easy for the devs to just do so let's hear what everyone else has to say about the game with this in mind