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Plague power re-work

Hello, I was recommended to share my idea about a plague rework in an email, so here I am.

To be honest, I really dislike playing against her, she's incredibly annoying (just like legion) and just a pain in the ass.

I think her power should get a rework, and here are my suggestions for it.

One of my suggestions regarding power/puke are:

Her puking ability to put a survivor in a full sick state is just fine, I have no issue with that.

But regarding cleansing and her corrupt power, that's where my main focus is.

I believe that when cleansing, the water of purification should still heal a survivor, but instead of the water turning into corrupt for the plague, it should work as follows:

First survivor who isn't fully in the sick state yet goes to cleanse, when finished the water does not change to corruption (yet).

If a second survivor that isn't fully in the sick state also tries to cleanse at the same water bath, then it will turn red.

That's one of the suggestions. But I think this one below is better IMO.

Would be to have it work somewhat like the Onis power, whilst survivors cleanse at the water bath(s), her power is charged through the little indicator where it usually would be, but when she wants to use corruption, she will need to go to a water sink thingy in order to get it. You can adjust her addons as well surrounding this idea, i.e. survivors take longer to cleanse / you get water charges faster / etc.

To sum that up: The longer a survivor(s) are cleansing at a water bath, her power charges, but she needs to have it at a full charge to get to corruption puke

Now what if you say this: Well what if no one cleanses and they just do generators?

Well you can add a debuff to being in the sick state, like the blindness status effect and/or haemmorrhage, and they only way to get rid of the debuffs is to cleanse