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One Big Problem with Tome Achievements
One of the biggest problems with Tome achievements is that... it kind of encourages players--and I am no exception--to play like terds... that is... badly. Sometimes, when I go into a match, my sole intention now is to complete my achievement. This priority supersedes repairing gens or assisting my team in its time of need. I have to admit it, when I have an achievement to work through, I'm often more interested in grinding than I am in being a solid teammate.
If my achievement is for repairing gens, I sometimes forego being an altruist. If my achievement is to get some safe unhooks, gens don't exist to me. And if my achievement is stun the killer 4 times, the resulting rush to engage the killer does nothing good for me or my teammates chances of survival.
Does anyone else experience this?
Comments
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That's what happens when they organize a time limited event, no one has the time unless you're a full time streamer to go into countless lobby simulator and hope you clear a tome while playing legit
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The tome isnt time limited. It exists FOREVER.
It just stops giving rift progress, which is what they want. You to buy the rift levels.
But again, since nobody understands: THE TOMES AND THEIR LORE/REWARDS ARE NEVER GONE.
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honestly, my teammates are like that even without chaenges, so np for me
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To be fair they made master challenges a lot simpler, all the others can be done in multiple matches playing normally. If people rush it's on them, but it's not really needed to complete them.
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I know I don't need to rush, it's just that I do anyway lol
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