Some stuff I want to talk about.
Looking back at previous versions of DBD, there are things I still think need a tweak. For example, the good old hair glitching bug. Everyone hated it, and devs just basically put the most stiff af hair for many hairstyles. They look kind of realistic, but the movement is what throws it off. What I'd recommend to DBD is to take tips from Overwatch, which has very good hair movement that doesn't glitch, or just animate the hair movement with all the actions. Another thing is when I went to youtube and watched BETA gameplay of DBD, (ALPHA had a white Claudette and black Meg which I want those to be characters in DBD) I heard 2 screams for Meg, but aren't in the final game. These screams are really good for Meg, but were taken out for unknown reasons. If you devs read this, take notes. The community is doing fine, but the devs haven't really listened to what may actually work.
Edit: I forgot to mention what I really want: Moving default Claudette hair like in the trailer when you logged on the game. It'd be SUPER COOL!
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the hair is the least of their worries, if they dont fix the ranks and then balance accordingly the game is likely to die out. i have seen rank 15 survivors play better than some of the rank 1s and if that doesnt scream issues i dunno what does. while the devs listen and take notes they more aim towards newer player to be player friendly without realizing that its messing up everything else, removing ruin is fine but the ranks are not and too many people are leaving due to imbalance, i myself have stopped playing because i dont enjoy my games anymore, they become stressful when youre the only survivor doing gens or lead on an actual chase and then killers get use to bad survivors so when they come across the more adept players they DC and claim the game isnt fair and thats because the ranks are a mess and its balanced around people who are new
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