Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
This Community
Hello all, i am sure i will piss off others by this post so you are warned.
Let me start off by saying i am a survivor main(killer for dailies an archives).
I have been playing since last October, have watch 100’s upon 100’s hours of DBD on Twitch.
The reasons i am writing this is because of all the wasted time i see here on “this needs nerfed” or “this is unfair”. First of all NO game is perfect no matter how hard devs try, it’s impossible.
The problem is there is a problem you see by certain perks or way your game is going, gen rushing for example, you need to try new tactics to solve this. Nothing is suppose to be easy for you, it is suppose to be a challenge. Yes i have had bad games and said this is too OP or this needs fixing as a knee jerk reaction to the bad thing, but then i watched others play to get their insights or actually used my brain to figure out what i should do to fix the problem. Did i get it right first try, no sometimes it took many attempts.
If the devs tried to fixed everything everyone wanted fixed the game would be UNPLAYABLE. The devs have to take middle in all this toxicity to keep game playable and fun.
On another note i have read where survivors are not unique, just cookie cutter characters. I can see why this is thought and i think each survivor or killer should be made to play 1 of their own perks(at least) and this would help the problem.
Let the flaming of me start.......
Comments
-
You're right, a lot of people aren't going to like this. I actually think you're right, although it's by no means limited to this community.
If something happens in a game that you didn't like or felt was unfair, your first response should be to ask yourself, "What could I have done better there? Is there something I'm missing or not understanding?" Not to assume that the game is at fault. That's where the "git gud" meme started - it wasn't about being toxic or unhelpful, it was about calling people out for complaining about the game being hard or unfair instead of trying to improve their own skills.
This is not to say that there isn't a place for constructive feedback, which I expect is what some people will infer from your post. It just means that complaining shouldn't be a knee-jerk response. Thoughtful, well-considered feedback should only be given after seriously evaluating your own behaviour according to the above questions - otherwise, it probably won't be thoughtful or well-considered, which means it probably won't be very useful.
5 -
Our family
You're right.
7 -
You sir, win the internets.
0 -
Some of the features of this game's balance are awful, worse than any other game I've played. (I still can't believe Mori's were a thing that some guy thought "yeah this would definitely make our game more enjoyable", same with old Mettle of Man).
But at the same time, alot of the issues in this game can be played around or ignored entirely for most sessions. For example, I find NOED and DS both absolutely awful to play against under certain circumstances, but for the majority of the games I lose, these perks often aren't the reason. (And when I win, these perks are often in play too, because they're popular).
I don't think either perks are really in a good place balance-wise, but the game isn't destroyed by them in the same way that a cacophony of scrub players picking Ryu and spamming Hadouken for every match of whichever Street Fighter game hasn't destroyed online play for that franchise.
People do complain a lot in this community, and whilst many of their complaints may be valid, I do agree with your sentiment that players should shift their attitude to one which analyses & adapts to difficult situations, rather than one which lingers on vengeful emotions. This is pretty much the one quality which, IMO, is the biggest block for any player (or any person) who wants to really get good at something, whether it be in a game or life in general. You don't always get to change the rules, and even if they do change its going to take time, so better get good in the meantime.
0 -
DS, which i do use is not that big of a game changer. The killer still gets me after i DS, if i make the skill check, about 75% of the time.
Yes there are bigger issues, match making, taking 20 min to get a survivor match are just a few.
0