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"SWF is ruining this game"

The amount of times I've been called a SWF while playing solo queue for just doing something even remotely skillful like a flashlight save is really appalling.

Is it really that hard to believe you've made a mistake and to adapt for the future when you lost as a top tier killer? (Not talking about the mid and low tier bois, you guys need some love).

Blaming SWF just seems to be a dumb blanket statement to validate yourself and every decision you made that match. (Especially when it was solo queue and you were a Nurse at green ranks lol).

Not saying Survivors don't do the same when they lose, but this happened to be my most recent experience on DbD.

Why are people so allergic to wanting to improve?

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Comments

  • Xetoil
    Xetoil Member Posts: 94
    edited February 2020

    From an earlier game, 2 of us rank 4, one rank 6, one rank 10

    But we all had a good time.

  • RedCloud
    RedCloud Member Posts: 38

    If you are solo queue does not mean that the others are as well. So maybe the other three are swf?

    That aside, I tend to learn the most against a full swf team, but it does seem very hard to get 2 or more kills when the team is highly coordinated.

  • ClickyClicky
    ClickyClicky Member Posts: 3,536

    lmao when they tunnel one survivor all game and ignore the other 3, then after the game complain about "teh genrush!". It's as if some just expect the other 3 survivors to sit around waiting for them.

    Good job Hex: Training Wheels is there to ensure they never need to learn how to play.

  • AsePlayer
    AsePlayer Member Posts: 1,829

    The others claimed to be solo queue, and the comment was probably directed at my flashlight save, and I was def. solo queue.

    Maybe as a mid and low tier you can struggle against a good team, but this was a Nurse aka best killer in the game. No real excuses even if it WAS swf.

  • Xetoil
    Xetoil Member Posts: 94

    I'm not sure what you're trying to say, although it sounds like you're insulting me, but I was only trying to support your point that 4-man SWF groups are not equal to death. From my experience, you're right about solo queues with skilled players often being indistinguishable from an organized SWF group, and I was just trying to humorously point out that sometimes the 4-man SWF groups perform worse than a random solo queue.

  • venom12784
    venom12784 Member Posts: 666

    Man so many truth bombs in one post. Not taking personal responsibility creates allot of problems in both the community and this game.

  • AsePlayer
    AsePlayer Member Posts: 1,829

    Oh my bad, I wasn't insulting you. It was directed at the killer haha

  • Xetoil
    Xetoil Member Posts: 94

    Oh right, cool mate, thought I'd give you the benefit of the doubt there :) He was an alright killer really, it was our last match of the night and we were memeing with each other until he unexpectedly steamrolled us haha. It was a pretty good way to end the session.

  • oxygen
    oxygen Member Posts: 3,339

    Shhh, "swf -.-" is one of the two all-powerful excuses. Everyone knows that typing "swf -.-" or "camper tunneler -.-" immediately erases the match that just happened from history, so whatever happened (like a loss perhaps) didn't happen afterall! 🙃

  • MigrantTheGreat
    MigrantTheGreat Member Posts: 1,379

    The current state the game is in swf are way too strong. But I always own up to my mistakes though

  • WRussoW
    WRussoW Member Posts: 715
    edited February 2020

    Is it strong as hell? Yes. Is it annoying? Yes but not being able to kill anyone isn't the problem.

    The problem is when you have to deal with toxic 4-man SWF party. My god, if the map will be survivor sided, this is gonna be a mental torture. Being literally bullied for nothing and then insulted in the post-game chat for being "bad"... Yeah, it really can mess up with some people a lot, it can ruin anyone's mood for a long period of time. After a match like that you just want to close the game and that's it.

    If you're about to call me a snowflake, I demand the authorities to make you play against good SWF teams 24/7.

  • WRussoW
    WRussoW Member Posts: 715

    I think right now killers may assume that you're too good to be solo because most of them are green-yellow ranked thanks to the matchmaking?

  • NullEXE
    NullEXE Member Posts: 1,632

    Kind of like when Survivors accuse killers of camping, tunneling, killer op, needing NOED to win, etc - etc - etc when they make 1 mistake, or don't know how to play.

    There are a lot of common idiocy's in this game that players use as excuses to avoid getting better.

  • NullEXE
    NullEXE Member Posts: 1,632

    I think since the game lacks real progression (Ranking, Learning Curve, etc). No one understands when they get better over time, so they just sit in this mindset they are the best all of the time without getting better at the game. Till a losing streak pisses them off making them toxic.

  • AsePlayer
    AsePlayer Member Posts: 1,829

    Maybe so. The only thing that even looked slightly coordinated is I flashlight saved at the exit gates. Everyone else just ran the Nurse solo, but I guess one flashlight save while she didn't look at the wall = SWF lol.

  • AsePlayer
    AsePlayer Member Posts: 1,829

    I totally agree with this.

    I personally find it very flattering when I get called a SWF, but at the same time it's just sad that losing the match defaults to that excuse quite often due to a false assessment of their own skill.

    There isn't quite an excuse like that for Survivors. Survivors can go on and on about OP addons, OP killers, camping, tunneling, slugging, etc. All very objective things you can see (even though they are just complaints due to being bad).

    However, it's interesting that one of the Killer complains can literally be "You were better than me". There are few god-squads that actually play the game. People gotta learn from their mistakes on both sides and move on.

  • Marcavecunc
    Marcavecunc Member Posts: 2,057

    Just had a game where I died on first hook because everyone else kept getting downed and all I did the entire game was unhook and heal them.. but yeah, survive groups are overpowered

  • dbizzle
    dbizzle Member Posts: 96

    i play survivor and killer, anyone that uses a flashlight deserves all the hate they get

  • AsePlayer
    AsePlayer Member Posts: 1,829

    I technically got a compliment in this situation but okay.

    Look at walls :)

  • StuMacher
    StuMacher Member Posts: 110

    Preface: I play killer in the green ranks survivor in the purple.

    I don't know if it's matter of not wanting to improve. A SWF team is immediately better than the spot they are ranked at, unless achieved through only SWF. I was a 6 survivor solo, before 10 min wait times. I imagine I would break into red if I squad up.

    When I play killer I only want a decently matched game. Nobody is opposed to getting better I don't believe but even if you don't want to get better there should be a place for you in this community. This is a video game and the motto can't be "git gud or git lost".

    Tldr; I want to have fun, not get rolled by a collective 6-8k hrs vs my 200hrs.

  • AsePlayer
    AsePlayer Member Posts: 1,829

    I'm not denying a SWF team has potential to be more effective than solo queue.

    However, when you call a group of solo queuers SWF and use that as your excuse for losing, that's when I have a problem. It's literally just denial and they're opposed to improving because they think they're good enough already.

    Any vs video game boils down to "git gud or git lost". You're competing after all.

  • StuMacher
    StuMacher Member Posts: 110

    Every video game has casual players which is what I consider myself to be. I don't view it as a competition or something I need to practice at to enjoy. Rank me to where ever that lands me. Rank does not define my enjoyment level as killer. Survivor is more enjoyable in the higher ranks.

    Calling a solo queue an SWF team would be an excuse for losing. No argument here. But opposed to getting better? No. The entities displeasure hurt their ego. Take it as a compliment. You play well with others.

    Git gud or git lost would never be applied to a videogame designed to generate revenue, especially this game. Case and point: ruin.

  • kaoraku
    kaoraku Member Posts: 264

    Saying swf is not a huge advantage (especially cause of the voip) is dumb mmkay?

  • AsePlayer
    AsePlayer Member Posts: 1,829

    Yeah and then SWF never gets a game because killers will keep dodging because nobody wants a challenge, just free wins.

  • AsePlayer
    AsePlayer Member Posts: 1,829

    Alternatively, killers can realize that 99% of SWF are just casuals playing with their friends, and accept that sometimes survivors are better than them.

  • kaoraku
    kaoraku Member Posts: 264

    Yeah, i read it. It was about people complaining against swf. And it said basicly that swf is no impact on the game, and it is always the killer's fault if he loose. And thats simply dumb.

    Or it was about ONE game when the killer complained against swf when it was not? That really worth a thread?

  • AsePlayer
    AsePlayer Member Posts: 1,829

    You should reread my post. Maybe 1% at MOST of SWF are actually hardcore gamers. You don't go against those games very often. It's okay to not win sometimes.

    I have no control over a good huntress throwing on iridescent head and an ebony mori. Where's my ability to have control?

  • AsePlayer
    AsePlayer Member Posts: 1,829

    Okay, just making sure you didn't read my post at all.

    I literally said I got called a SWF while in SOLO QUEUE. This happens so often because people can't brush aside their ego and realize they have things to improve on. It's a blanket statement to just self-validate yourself and ignore the mistakes you made.

  • Flatskull
    Flatskull Member Posts: 332
    edited February 2020

    SWF is pure and simple annoying. Especially with comms...especially with comms and OOO. It breaks the game.


    I agree, for what it's worth. I think it's a part of the mindset that old DBD installed. A lot of killer still have their heads in the dark ages and affectively suffer with PTSD-I know I do- from the sheer insane levels of OP the survivors used to be. Survivors now are actually in a fairly good place and quite balanced but still have potential to be powerful.


    Almost all issues with survivors and killers revolves more around maps, lack of diverse objects and loot which results in either side feeling like there is nothing they can do when these limited options can only do so much. SWF is a geniune case of "what the hell can I do" it would be fair if voice proximity wasa thing but it ain't...so it's effectively one of the strongest information tools in the game. An information tool that the killer has no way of knowing you have...they just got to gues based on how competent you're playing.


    Killers need to get over the old days but I can't blame them because to do that they will need faith in the devs and when the devs do do something right, they normally immediately balls it up by messing up royally somewhere else. A great example was how the doc patch was written..which is funny since the doc balance itself was so debatably a buff or a nerf in anyway without going into fine detail.


    People complain about gens. I don't see the issue. I used to feel gens were very fast but now even as pig gens aren't a problem as long as I don't get a brain dead-loop around the same object and refuse the play the game or make any plays at all- team. In which case I clock out mentally anyway. It's just the equilivant of me camping a spot. It's boring.


    I don't feel bad for losing. Frustrated and bored. But not bad. As should any survivor that finds a killer just patroling the same spot in a tiny radius without ever leaving.

    Post edited by Inji on
  • AsePlayer
    AsePlayer Member Posts: 1,829

    I play killer and survivor, your arguments are really dumb from both perspectives.

    So what happens if a SWF doesn't use comms? Do they just get a ton of debuffs just cuz'?

    I also appreciate how you're trying to kill the game. If people can't play with their friends, they will go to another game.

    Lots of things are unfair on both sides of the game. Killers using OP addons and mori's negatively affect my Survivor experience, but I guess that's fine since it isn't the Killer's experience, right?

  • Divinitye9
    Divinitye9 Member Posts: 392

    Normal SWF groups who play the game without being asshats? I am perfectly fine with that.

    SWF groups that get together to bully and annoy a killer? That’s something I take issue with.

  • Carpemortum
    Carpemortum Member Posts: 4,506

    People are allergic to wanting to learn, because that means they would first have to admit their shortcomings and accept that they made mistakes. Most people (especially on here it seems) refuse to do so.


    I LOVE watching recorded games that I thought was just top tier destruction, only to realize I made quite a few bad calls in the moment.

    Watching losing games isnt as common, but it still helps to think back and figure out where you went wrong.


    I also feel like too many people leave match as soon as THEY are sacrificed, instead of watching the others and learning from them.

  • gemjas
    gemjas Member Posts: 105
    edited February 2020

    I got accused of being in a SWF after saving someone during the EGC. In reality, after opening to gate, me and the other two survivors just stood there until one of them pointed toward the hooked survivor. From there, one person ran to do the unhooking while the rest of us filed behind the injured person and took hits until we all made it to the gate. It was sloppy and far from coordinated, but a simple gesture got the message across fine.

    Communication between solo survivors is very, very limited, but it's still possible to work together.

    I think it should be shown at the end whether a killer went against a SWF group or not. I really don't believe sweaty 4-man SWF teams are that rampant. It's just a very convenient thing to blame a loss on.

  • AsePlayer
    AsePlayer Member Posts: 1,829

    I agree. Then the killer's can hopefully realize they just made a bunch of mistakes against solo queue. But I feel like they'll still blame it on SOMETHING instead of trying to improve. They are clearly already the best killer in the game, how could they be losing?

  • AsePlayer
    AsePlayer Member Posts: 1,829

    I'm done talking to you, as this is going nowhere and is off-topic. This isn't even the appropriate thread to discuss this, so make your own if you want opinions on this.

  • Marcavecunc
    Marcavecunc Member Posts: 2,057

    Not every group uses third party like Discord though. Giving advantages to others, wether it be the killer or solo survivors, and not giving anything to those people just because they're a group and they might be using voice chat to communicate? That's broken logic.

  • AsePlayer
    AsePlayer Member Posts: 1,829

    If you read my post, you'd realize that isn't the topic at all. It's a quote from someone complaining about SWF when they only played against solo queue.

  • KuromiStarwind
    KuromiStarwind Member Posts: 325
    edited February 2020

    It's almost like the devs could physically show you if the people in the lobby are or are not SWF, thus allowing the killer to not play a low tier killer they may have been about to play, or would know that just because x or y thing they see in the lobby doesn't mean you have to go full sweaty tryhard "let me bring an Ebony" because they're not SWF.

  • Oshi
    Oshi Member Posts: 306

    Me - rank 8 killer, opponents four 1-2 rank SWF with key. TY for matchmaking, pepega devs.

  • AsePlayer
    AsePlayer Member Posts: 1,829

    Or killers will just keep dodging SWF because they aren't confident in their ability to win and queue times can become even longer. Good idea.

  • Vetrathene
    Vetrathene Member Posts: 1,425

    How is someone getting a flashlight save the killer making a mistake?

  • AsePlayer
    AsePlayer Member Posts: 1,829

    Because it was at the exit gate and the killer looked straight out into the map instead of facing the side?