Is DS really anti-tunnel?
I understand what it's meant to be. But it's just not that.
Most of the time you end up slugged instead of being hooked if a killer is really that careful. Not sure if it really counts as not being tunneled if you are still out of the game and the killer plans on hooking you after a very set time. If the killer goes for you specifically and gives no chance of rescue, you are being tunneled.
So how about when DS DOES activate and you have stunned the killer. As survivor, I never see a killer accept a DS and leave. When you get hit with DS, the injured survivor leaving scratch marks is usually still the best bet to chase anyway. Even if the killer isn't tunneling, and they get hit by DS as accident, or if the survivor 'forces it' (hiding in locker/purposefully getting downed) it is aggravating. It is very easy to have dislike towards the player, the perk, or life in general. I've done it myself when I wrongly got hit with DS, as in I was not tunneling, but I decided to tunnel because the player is being a prick and cost be very precious time.
TLDR; DS causes as much tunneling as it's supposed to stop.
Comments
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You start to lose gens when you over-commit to a person. It has still done its job.
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