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Hook suicides need to be dealt with

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Comments

  • TAG
    TAG Member Posts: 12,871

    Deliberately dying on the hook after getting downed once is losing the game on purpose.

  • PatchNoir
    PatchNoir Member Posts: 600

    they can die o the hook cause the struggle phase, i already have made a discussion to remove or make it automatic struggle and everyone agrees with it

  • AkiTheKitten
    AkiTheKitten Member Posts: 670

    Not for everyone, for me getting bp is a win (like most people)

  • TAG
    TAG Member Posts: 12,871

    That's not how it works. You don't argue against getting reported for losing on purpose by saying "Well, I don't consider it a loss, so it doesn't count!"

  • HazDaBoi
    HazDaBoi Member Posts: 70

    only 2 people have killed them selves on hook today so far soon as the game started felt bad for the other two so farmed with them and only as survivor its happened once so im lucky i guess it don't happen that much to me tbh

  • xEa
    xEa Member Posts: 4,105

    No thanks

    I killed myself a few weeks ago, since those 3 premades had no interest in playing the game decently. Nobody was doing gens but only trolling the killer with head-on and permanent flashlight clicky. I am glad they got stomped eventually.

  • Splinterverse
    Splinterverse Member Posts: 445

    I think they should remove struggle. Then, if someone really wants out they can just go to the killer and get hooked a third time.

    If they don't do that, they should give survivors a benefit from suicides like 1 less gen to do or something.

    This problem has increased significantly since the DC penalty. So we've moved from both sides being punished by DC to just survivors being punished. That is not good.

  • Freki
    Freki Member Posts: 1,903

    first of all you can report anyone for anything at any time, but you know what that does? it wastes the dev's time. anything that is a GAME MECHANIC can not be reported but going out to a menu option and clicking a button is not a game mechanic what so ever! so tell me someone who tries to get out, how do you know they didn't bring slippery meat and try to get out after waiting a short time to see if people are there, or even then why is there a mechanic to get off the hook at the beginning at all? So again this comes down to rage quitting is NOT using game mechanics to get out of the game. now, also how do you know they didn't have a tremmor or a spasm in their hand and that caused them to give up? how do you know they don't struggle because their space bar is broken? or faulty? but Disconnecting is obvious, there is even different sounds when it's using the button in the menu or a network issue, so yea you are really blowing smoke and with what you are saying if that became the case you would end up being punished for doing generators.

  • TAG
    TAG Member Posts: 12,871

    how do you know they didn't bring slippery meat and try to get out after waiting a short time to see if people are there

    You...check post-game to see if they have Slippery Meat equipped?

    As long as the stuff you're describing only happens once in a while, it wouldn't be too hard to implement a system that doesn't punish them for it. The only ones who really need to be punished are those who do it consistently and repeatedly early in the game.

  • Freki
    Freki Member Posts: 1,903

    so you are telling me that if I play the game and not follow your rules then i'm reported? for what? what did I do that caused you to report me? oh that's right the game told me that I could try to escape the hook, and then says i can struggle, but i got distracted because the cat came by. or i just didn't feel like struggling. sorry that is incorrect you are not going to get traction because if you get this as reportable then you are going to start being reported for doing generators! or the killer for hooking people they down!

    Also what if I get sick when the plague pukes in game? or when survivors puke at max sickness. you are going to FORCE me to stay in a game that is making me sick? you're going to tell me that I have to risk my health, my computer and even my furniture because you don't like that you can't DC anymore? no. if I do that is allowed in game (no the leave match button is NOT IN GAME!) then you can't successfully report me. Also you do know there is a legitimate issue with the clown where people have panic attacks when they see a clown? sure they want to play but they have no idea who the killer is till they see the indicators and then if they use the in game features to leave the match to deal with those anxieties and issues is perfectly fine.

  • TAG
    TAG Member Posts: 12,871
    edited February 2020

    My rules? "Purposefully losing the game" is listed as a reportable offense, so...

    Also, you're describing things that don't make sense anymore.

  • Freki
    Freki Member Posts: 1,903

    I am describing things that don't make sense? sure because it makes no sense that someone would be in trouble for playing a game. People have phobias that send them into panic attacks just seeing a clown (proven true), people sympathetically vomit when they hear or see someone vomit (proven true, and I've seen this happen and it wasn't pretty in the operating station of the nuclear reactor I was standing watch at while the ship was underway, it wasn't pleasant). In this game we have a clown killer (triggers the first), and a killer that vomits on others causing the survivors to vomit as well (triggers the second). The latter case can cause the player to vomit on their keyboards, computers, laptops what ever they play on (furnature too) and then it has to be cleaned up. So what's the quick fix for these people? to extracate themselves from the situation, struggle and give up to GET the hell out of dodge! if it's extreme then they have to leave the pc or exit via DC and take the penalty.

    Please tell me what win condition players are not meeting. The devs themselves have said there are multiple win conditions in this game. I got crazy at the end of the comments to show how when you start punishing people for using the game mechanics (once again the leave match button is NOT a game mechanic) then you will see people being punished for doing gens, hooking survivors, hitting survivors, vaulting too many windows or pallets. If the game has a mechanic in it then they can use that or not if they wish. How ever going out to a game menu to exit the game is not using a game mechanic.

  • TAG
    TAG Member Posts: 12,871

    Yes. As in it doesn't make sense to be playing a game where you might literally end up destroying your own computer equipment because you saw a character throw up in-game. Or a game with a Clown in it when you have such a strong fear of clowns that you may end up having a panic attack. The quick fix for those people is probably just not playing the game and taking that risk. Besides, if you're advocating for them to just eat the penalty and get out of there, then getting punished for hook suiciding excessively doesn't matter because you've already established that it's better to just eat the penalty.

    Also, there are already examples of being able to be reported for "using in-game mechanics". Such as throwing down all the pallets to screw over your teammates or going super immersive with the intent of stalling the game out indefinitely.

  • CotJocky
    CotJocky Member Posts: 221

    I've said this since this non-sense idea was cooked up. DC punishments are pointless. People will just suicide on hook which will make a few seconds difference for survivors. It gives the killer the possibility to get all 4 BBQ stacks. That's all it will ever do.

    Just think, we've lived through 6+ months of Dedicated Server Beta Hell, with still no end in site, just for this one single "feature".

    There will always be people who are ready to move on to the next game before this one is done. They will do whatever they have to so they don't have to play the one they are in any longer. DC, Suicide, whatever. A large percentage of people only care about "their" fun and give no thought or care about the consequences it causes to others.

    You will have better outcomes rewarding good behavior than punishing bad behavior. "Reward" people to be higher ranks.

  • AkiTheKitten
    AkiTheKitten Member Posts: 670

    The point is, it isn't a loss, because there's no concrete way to win in the game. Plus no one is entitled to my time if I'm being camped on hook, or if they aren't doing gens. If I see that I'm taking my leave and moving on

  • Sheldor
    Sheldor Member Posts: 213

    Its a free decision not to be in a boring game any longer. The community (and the devs following ridiculous requests such as this one) is getting more and more absurd demanding "punishments" for this and punishments for that....

  • TAG
    TAG Member Posts: 12,871

    That's not how that works. You can't just say "Oh, you can't report me for purposefully losing because whether I win or lose is up to my own personal preference." And no one is entitled to your time. If you want to DC, DC. If you want to suicide, suicide. Being punished for it doesn't mean that you are literally incapable of doing it. Just know that there are ramifications for doing so repeatedly.

  • AkiTheKitten
    AkiTheKitten Member Posts: 670

    No there aren't, no one has gotten banned for suiciding, there's no punishment. Why? Because you aren't entitled to anyone's time if they're being camped, that's why the option to even hook suicide exists

  • TAG
    TAG Member Posts: 12,871

    If it constitutes as losing on purpose, which it does, and it constitutes as ragequitting, which it almost always does, it can be reported and there are ramifications if it is done excessively.

  • Mushwin
    Mushwin Member Posts: 4,598

    No...just no.

  • AkiTheKitten
    AkiTheKitten Member Posts: 670

    The fact that no one has gotten banned for hook suicide says it all. Camping is basically losing the game as killer but it's not reportable. Neither is hook suicide and it'll never be

  • Mc_Harty
    Mc_Harty Member Posts: 3,293
    edited February 2020

    Trying to ban people for suiciding on hook has to be one of the most pettiness things I've ever seen on this forums.

    You are not going to force people to play a match they no longer wish to participate in.

  • Lewyx
    Lewyx Member Posts: 20

    Devs could remove the ability to attempt escapes for the first hooked survivor, that would atleast prevent actual 3v1 games.

  • HollowsGrief
    HollowsGrief Member Posts: 1,497

    The only thing about this that needs to be changed is someone killing themselves shouldn't screw the killer out of his points/emblems.

  • TAG
    TAG Member Posts: 12,871

    Camping is explicitly listed as not reportable. Meanwhile, the reporting section has "Purposefully losing the game" and "Ragequitting" listed under "Unsportsmanlike Conduct." Not a very good comparison.

  • feechima
    feechima Member Posts: 914


    They would have to account for deliverance and also that would screw up those rare games where the team is all in a bad spot and one guy yeets off hook and saves the day.

  • Lewyx
    Lewyx Member Posts: 20

    For the first guy hooked of the game there is no deliverance because he is the first being hooked so he couldn't get a safe rescue to active it.

    I don't see what kind of situation your are reffering to, unless the killer decide to slug to one hooked everyone but this is extremely rare imo.

  • ClickyClicky
    ClickyClicky Member Posts: 3,536

    Probably why all the killer mains are rejoicing.

    I dunno about it benefitting ALL killers though. I hate it and I’d rather just have a forfeit game option. 1 gives up on hook within first minute, so next one gives up on hook. That leaves you to bully 2 survivors who have no chance. 1 dies, I let other have hatch.

    Otzdarva had 6 games in a row like this earlier. Like me he said the game was thrown and he would rather just disconnect but couldn’t due to the penalties.

    There are some killers like myself that just want a competitive game. I hate having them thrown like this so it definitely ruins games for killer too. If you play survivor you end up sympathising with the other survivors.

    Then there are the other kinds of killers. 2 give up on hook and they still slug for the 4k and give a nice “EZ EZ” in post game chat. Those are the only people benefitting from this.

  • feechima
    feechima Member Posts: 914

    Read that wrong I thought you said deny struggling on first hook not first hooked survivor but I don't see what good that would do. Anyone who quits on first hook for legit reasons or not puts the rest of the team at an advantage. Which was also what I was referring to with my second comment. Scenarios where you 4% if the team is all slugged or also hooked are rare but clutch.

  • Lewyx
    Lewyx Member Posts: 20

    that would surely sucks if you have a kobe build like luck offering and slippery meat and get hooked first but what can we do to prevent someone to kill himself on hook in the first minutes? i don't think we have a perfect fix for this situation.

  • Cabbage
    Cabbage Member Posts: 349

    No. End of Discussion.

  • HellCatJane
    HellCatJane Member Posts: 698

    As far as hook suicides go. You have to actively hit the button repeatedly. Tapping it. If your keyboard doesn't register the tap, maybe your keyboard decides to finally break after playing hours of DBD, or if you literally tap it too fast, or if you tap it too slow, boom you are gone.

    Yes, people do it intentionally, but there are also others that aren't actually doing it intentionally. (Some people thought they were on first hook, did not realize until too late.. Some people - new players, don't understand the mechanic when they played, and wonder why they keep dying on second hook until they find out etc. Stuff happens.)

    I am aware people do it intentionally to move on to the next game, I simply want point out that this does happen also. And it is something else to consider. - Until the dev's change this feature, which they have said before but have now seem to gone silent on.

  • AkiTheKitten
    AkiTheKitten Member Posts: 670

    Those reports are thrown out because it's not reportable, seriously. It's like reporting for opening an exit gate as killer

  • TAG
    TAG Member Posts: 12,871

    Last I checked, neither of those things show up on the list of things that will have a report be thrown out, whereas camping IS on that list: