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Survivor and Killer Perks

wolfhunter
wolfhunter Member Posts: 8
edited February 2020 in Creations

Survivor Perk:


Shield back: during the first and only the first search in a chest, the survivor got a wooden shield. It's a unique item that can block one basic attack from behind the survivor. The killer have the same coldown that if was a miss attack and survivor don't have a speed boost. The shield break after the first hit and can be use after. The shield can't be take to the campfire. each level give to the suvivor 10/15/20% more speed after be hit by basic attack of the killer.


Kiiler Perk:


protect the feast: the perk have 3/4/5 token at the begin of trial. After put a survivor on the hook the killer can use one token to apply a protection. It take 3 sec to killer to put the protection. The protection make the rescue time 50% longer and the killer get a sound alert when a survivor begin to safe is poor friend on hook.

(I remember take someone off the hook take 3 seconds so whit this perk it take 4.5 seconds to safe someone.)


The idea for this perk is to help catch survivor after saving someone on the hook and snowball the game more easier. This perk can help for basement build.


What do you think about this idea?

Comments

  • SneakyPigMain
    SneakyPigMain Member Posts: 35

    The survivor perk is just Mettle of Man before the nerf and even stronger, instant no.

    Activatable abilities would not work for a killer as they already have buttons binded for the power, either they would need to add a new button for this or change the perk to insta apply the effect.

    Longer unhook time is only gonna be useful when a survivor tries to do a 1 for 1, and the sound alert would just be a even bigger camping encouragment.

    Both perks don't really fit dbd, maybe the killer one but like i said it would need changes.