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Killers are getting some exciting things!
If you haven't seen the dev update, all Killers will be able to break walls in the maps, Doctor, Plague, and Trapper got some buffs, hooks respawn faster, and toolboxes got nerfed. While I'm upset that Nurse didn't receive any changes, I am really happy that all Killers are going to get some fun things in the PTB.
I'm also hoping that Killers will get new animations when breaking down a wall instead of getting the lame animation the used when opening the exit gate.
Comments
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"All killers"?
*looks carefully above the wall*...
Also the Legion?
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What? Killers get positive changes? With those survivor-sided Devs?
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legion will finally be OP now
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I'm curious how fast do they respawn now because it seems like they made sabotage more pointless but at the same time buffed it
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In b4 people read the part about toolboxes granting faster repairs and pick up their pitchforks...
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Game is soooooo survivor sided, cant believe they are increasing tool box repair speed, evil devs catering to much to baby survivors and ruining my beautiful game experience >:-(
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Thats fine. The most dangerous Toolbox is/was the Commodious Toolbox anyway, because it had so many Charges. So less Charges but faster will make them a lot weaker.
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Omg imagine walking on lerys and suddenly Michael is coming out of the wall.
That will be exciting, maybe a new jumpscare effect for some killers.
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I'm just wondering how the break wall thing would work, if it works only with basic attacks, or their is a channel that you must do.
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I honestly haven't read any news about buffs and/or nerfs.
*paints lost in his mind with his shoes lines into the sand*
I hope they are not just buffs... I hope they fit also to the theme of the Legion.
If they would buff the Legion I would be honestly speechless, after all we have seen in the past.
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they said that Killer's powers that break pallets will also be able to break walls.
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Relative speed, yes. Absolute? No. Personally I like the change.
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Spacebar most likely (or the button you use to pick up a survivor).
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I have read now the dev update news and I am honestly surprised. There comes really a ton of good stuff for killers.
However, I don't think that breaking walls will be so strong as survivor's think now.
For me it seems, that it gives you the abilitie to destroy some of the god loops, but after the wall is broken, the surprise is gone. Also did anyone know how long it will take to destroy a wall?
Imo, the bigger changes for killers are the trapper changes as example and the toolbox changes.
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That moment when "Walls take 6 seconds to break , we found that the wall breaking was troubling for survivors so we made it take a more realistic time to break walls for survivor fun. We brought in a new animation to adjust for the added time.
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That's a bit exaggerated I assume, but yeah... That's one point that can make breaking walls either to strong, or too weak (depending on the time it will need...), besides that we will be able to destroy some of the god loops - that will of course always be a advantage.
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Same as breaking pallets
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Little bit but point is still valid
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That doesn’t really make any sense considering the idea is to push people off gens. Them being done quicker is going to back fire.
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I can be wrong here, but far as I have understand it:
-Will toolboxes be faster for a short amount of time.
-They will however not so long be usefull as the current toolboxes.
Sounds for me like a killer buff in the most situations.
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You’re right. They said the total amount repaired was also dramatically reduced. If the total amount repaired stayed the same relatively i think it could have been an issue. But it’s not.
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