We have temporarily disabled Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list

Killer Concept: The Sophomore

Susie is my favorite member of the Legion, so I decided to come up with my idea of what she would be like as a solo killer.

Power: Bluff

Susie removes her mask, puts away her weapon, and draws upon her memories to mimic survivors. 

While Bluff is active:

  • Basic Attack is disabled
  • Movement speed is increased by 15%
  • Terror radius reduced to 0
  • Red stain is hidden
  • Susie can perform survivor actions (except for dropping pallets), and will mimic their animations
  • If a survivor is injured, Susie will mimic their sounds and animations
  • Susie can Sabotage up to 5 generators
  • It takes 3 seconds to activate or deactivate Bluff
  • Susie starts the match with Bluff active

When a generator is Sabotaged:

  • It's aura will be white
  • Skill check frequency tremendously increased
  • No longer plays notification sound before skill check
  • Good skill check Zone reduced by 75%; Great skill check zone reduced by 50%
  • Skill check needles moves 50% faster

"Pretend to be something you're not; eventually, you'll forget you're pretending."

Perks

  • D-Hall: The survivors’ progress fills you with spite. If a survivor is hooked after three or more generators have been completed, survivors receive a penalty of 12/25/50% to repair speed for 30/60/120 seconds, and 10/15/20 seconds are added to exit gate opening time. This perk can only be activated once per trial.

“I think the worst thing about detention was how time seemed to slow to a crawl, y'know?” - Susie

  • Peer Pressure: You thrive off of imbalance. For each healthy survivor, you gain a stackable 1/3/5% cooldown reduction on all attacks. When at least two survivors are injured, the next survivor you hit with a Basic Attack will have the Broken status applied to them for 15/30/60 seconds. When a survivor is Broken, injured survivors will have the Mangled status applied to them, and healthy survivors will be Exhausted.

“If everyone around you is jumping off a bridge, there’s probably a good reason for it.” - Susie

  • Crush: You become obsessed with one survivor. Survivors near the obsession receive a stackable penalty of 5/10/15% to repair, healing, and movement speed. After hitting the obsession with a Basic Attack, they will be Broken for 15/30/60 seconds, and constantly leave bright red scratch marks for 30/60/100 seconds.

“You’re mine.” - Susie

Ultra-Rare Add-ons

Susie's Yearbook:

A dirty yearbook with various faces crossed out and insults scribbled along the pages; the hatred emanating from it is almost tangible.

  • Basic Attack can now be used while Bluff is active
  • Successful hits immediately end Bluff and put it on a 10 second cooldown
  • When Bluff is not active, terror radius increased by 8m

"Screw those guys. We were never really friends anyway."

Well-Worn Backpack:

A tattered, well loved Backpack filled with various items and tools.

  • Susie can no longer manually Sabotage generators
  • The trial begins with one Sabotaged generator
  • Each time a non-Sabotaged generator is completed, a generator will be Sabotaged
  • Survivors working on non-Sabotaged generators have the Blindness status applied to them
  • Failed skill checks cause all survivor auras to be revealed for 8 seconds.
  • Performing the Break action on a Sabotaged generator will cause the next skill check to be an automatic fail.
  • Performing the Break action on a non-Sabotaged generator will remove the Great skill check zone on that generator for 120 seconds

"Are you sure you don't want to get a new one? You've had that thing since kindergarten!"