Doctor rework

So it's been long enough since patch with the doctor rework and I have faced the new doctor many times. However I am sorry have to say I do not enjoy his new ability. His blast radius just make it impossible to sneak there no counter other than being in a locker. Even when you are hit with it he knows where you are and if you are part of the 2 remaining survivors your either slugged or being chased because it. I know the old ability was to hold the charge and make everyone scream but this is just instant. I also see that the February patch discussion says that the meter doesn't drop anymore but maybe it can inside lockers?

Comments

  • Cheers
    Cheers Member Posts: 3,426

    First of all, The Doctor has received many positive responses and I usually get a 2k/3k in high ranks meaning that he is doing fine.

    The drop meter has been removed so that the shock and blast can be more consistent. Adding anything else would completely go against the reason they removed it.

  • Elementres
    Elementres Member Posts: 22

    It's great that he is getting 2k/3k in high rank. I also play high rank as well. I am just adding input that as a survivor I don't enjoy the wide blast zone. It's kind of like when spirit could phase and run into you and find you that way. Not really allowing me to out play or maneuver the killer.

    For the meter I didn't know there was inconsistency with it?

  • Milo
    Milo Member Posts: 7,383

    I mean they just made it instant instead of going overtime while in his Terror Radius,

    Doctor was and will always be a killer that basically kills stealth (unless you have Calm Spirit on).

  • Huntar
    Huntar Member Posts: 848

    Like Milo said, use Calm Spirit if the doctor bothers you. It completely shuts down screaming, so you can UE around the map as much as you want.