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Too hard to hit with the chain
Deathslinger's chain is far too hard to land hits with. Not because the hitboxes are too small, but because of the delay that exist with the firing mechanic. Shooting a survivor spot-on should have a better chance of hitting. Presently, I can get a survivor dead-center in the crosshairs but the chain is too slow, they've turned a corner by the time I've fired. Feel like it should feel a tad smoother, right now firing is just confusing.
Comments
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What do you mean?
When you aim at a standing survivor, you hit the survivor. If he moves, you have to predict where to shoot obviously. It is not an instahit like a CS GO Sniper rifle.
If you mean this by "too hard" then:
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I agree 100%
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I find it hard too hit because of the servers. Same thing happens with Huntress Hatchets, it's very inconsistent when you shoot and when it actually hits.
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Imagine this on console, i'm already laughing :)
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Yup on console this will be so bad
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It's similar to Huntress but worse. The fact that they both have ranged attacks makes the hit-boxes and hit registration very wonky. Sometimes the spear will go right through them, sometimes it won't. Very inconsistent.
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Don't worry i believe console optimization was on the way!
Punch line - Ever since 2018
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