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New sabo is BS
Ok, the only objective the killer has is to down and HOOK the survivors, and they have to do this x3 for every survivor. How is this possible when they can literally break a hook as fast as it takes me to pick someone up? Why do you keep making things more and more difficult for killer, and simpler for survivor? The killer can't go and break a gen to temporally slow them down from there objective, or cleanse something and completely disable one of there perks. This is gonna encourage nothing but slugging, and man what a salt fest, boring game this is gonna turn into. I'm just confused, and really don't understand what's going on with killer anymore. I'm a console player(ps4), and when the sabo change goes live, killer is gonna have almost no chance. Please change this. I know I'm not the only one that has issue here...
Comments
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So drop them and chase the saboteur. 2 for 1.
Calm the hell down.
Besides, hooks COME BACK FASTER.
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The killer LITERALLY can break a generator to get it to regress. I am also a console player and I think its hard to judge when we haven't actually played with the sabo update. I for one welcome any meta update that keeps it interesting.
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in the time it takes to wipe your blade a survivor can drop a hook. its basically as if all gens are 99%. did it to killer over and over yesterday, its BROKEN. if you're killer a failed hooking is an automatic loss in purple to red ranks.
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Come on hooks are also super close to one another on every map too. Coordinated groups will be trouble but they are anyway. It is just something new and may not even make it out of the ptb.
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I still don't understand what was wrong with old Sabo.
Were a bunch of people complaining about Sabotage or something?
'coz from what I know, it seems like the developers can't make any conclusions about YEARS of people saying the Survivor's main objective is simultaneously boring as heck and goes by way too fast, but they just KNOW that they need to redesign Sabotage?
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The killer can't break it, they can only kick it for a tiny regression that takes them 3-4 secs, and a surv can walk by and stop it with a gen tap in .5secs. They can now also break hooks at 2.5secs. Your either new, or don't play killer much. This will destroy killers on console. All sWF's will be running sabo metas now, and there literally isn't ######### the killer can do about it.
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By the time the animation stops from the drop, the hook is gone, and the survivor turns into this guy 👇
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Yeah, I think Sabotage time should be longer, like 4-5 seconds maybe.
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My theory is they want survivors to escape more while killers have fun hitting, chasing and hooking, occasionally killing all 4. It's probably best for the game in the long run as most play survivor.
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I agree, I didn't and still don't see the issue with the old sabotage. Most people didn't even bother bringing it into games but when they did it really maybe only occasionally saved a few ppl.
The devs more than likely just wanted to make it where survivors would have more unique builds.
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