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A Functional Chucky Idea
So, I’ve had a working concept for Chucky going through my brain some time now that would make him a functioning character in DBD while still keeping true to his history, I’m going to share some of these ideas with you. Feedback appreciated.
Chucky has never been above holding a knife to someone’s back to get them to do his bidding. From having victims drive him to certain locations or having Andy transport him into a factory on foot.
How do we make Chuck work?:
For example, let’s say Chuck finds a Strongman of criminal origin and decides to sit up on his shoulder and hold a knife to his throat. You the player then plays through the eyes of an original killer(The Strongman,) with your favorite doll on his/her shoulder, knife to your neck, going after survivors. First License/Original killer concept in DBD.
What would the abilities be?:
Chucky: Taunt (Activated Ability) – Chucky let’s out his frightening laugh causing Survivors within his heartbeat radius to uncontrollably flee in the opposite direction inflicting the survivor(s) with a 2 second haste burst. Out of the Killer’s heartbeat radius: Causes a difficult skill check for survivors on a gen, or making survivors scream if they are not on a gen. High Cooldown Ability
The Strongman: Heavy Load (Passive Ability) – The Strongman has the ability to pick up two survivors at once under both his arms. This will cause survivors to think twice when recklessly confronting the killer. When two survivors are held by the killer, they struggle harder, making it more difficult for The Strongman. As a reward for successfully hooking, the killer gets extra BP, alternatively, he could lose both survivors if not managed correctly. High risk, high reward system.
Main Weapon: Fists/Knuckle Bracers
Mori: The Strongman holds down the survivor, Chucky hops off Strongman's shoulder to repeatedly stab the survivor with his knife.
A very basic breakdown of an ever expanding idea I’ve been coming up with since last year to make Chucky work while giving him flexibility for crowd control and risky plays. With a little tweaking from the Devs, this is how we can make our favorite little Killer work.
Comments
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I would like this a lot more if instead of it being on a "Strongman" he could get on top of walls and jump down on survivors and control them and if they try to escape they will lose a health state, and if they are at a low health state he can just jump down and stab them. And when he's on a survivor he is faster then when he is off a survivor. And when you try to escape Chucky, he gets stunned. When he is on top of the wall you can hear a tiny Chucky chuckle.
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