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Deathslinger should be a trade off variant of Huntress
I fail to see how he is any way better than Huntress. ANY shot you could make with Deathslinger, you could make with Huntress. You'd be better off playing her, since survivors can still break free from you. If the Deathslinger's chain was unbreakable, he would still be worse, since he can't hit over pallets.
Here's my idea for making him a better killer.
- Increase deep wounds timer. I know every other survivor main that existed when Legion was released will probably be against this, but the deep wounds effect is one of the only things that makes him unique compared to Huntress.
- Make him able to pull survivors over pallets. Right now, survivors have no reason to not drop pallets early.
- His chain needs wayyy more time. There is no point in sniping survivors from long distance, since even if they aren't injured, they will break out anyways, and the Deathslinger will lose a bunch of distance, since he is stunned.
- Make his spear's hitbox a little bit bigger. I know it can be counted as a positive, since you would hit shots you wouldn't be able to as Huntress, but it should be more forgiving. It also makes attempting long range shots more worth it.
- He should move as %110 while reloading. This would make going for long range shots more appealing, but also, it's just a Qol change i'd like to see.
- Increase the projectile speed of the spear a little. If you haven't noticed, his biggest weakness compared to Huntress is he is not efficient long range. His spear moving faster would be another Qol improvement
With these changes, not only would he be more comparable to Huntress, and he would be able to move survivors out of position with his chain, which would make him a better trade off variant of him. I think these are all he needs to be great. He is a fun killer without a doubt, but he just seems like a weaker Huntress at the moment. I wanna see Deathslinger thrive like Oni :>
Comments
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He needs lethality with his power. I'm kind of baffled by his current state because we've already seen a 110% killer that applies Deep Wound with their power but has to play around pallets to down survivors: it was original Legion, and they were pretty much universally disliked. It just doesn't work. A 110% killer has to have a counter to loops because the objective as a killer is to actually down and hook people, not apply Deep Wound. Nobody likes Deep Wound.
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Spear mov speed could be related to time in "aim mode" just like Huntress where the more you charge/aim faster it goes.
Deep Wounds on any Killer feels bad, give it Broken, Mangled, Hemorrhage or any other effect and it's a whole lot better.
His movement speed makes him suffer a lot on loops, any Killer with 110% have something to do about Looping:
You have Spirit phasing;
Huntress injures/downs people from far away;
Hag can trap places to prepare and avoid loops or trap while chasing to deny certain pallets/vaults.
Either his power needs something to do in any of this situations or he needs 115% mov speed.
Not all of this ideas need to be implemented but at the very least the movement speed should be changed.
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His ability to force survivors out of position from a distance is what makes him different from Huntress. I think that is something that needs to be capitalized.
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To be fair the reason original legion was so disliked was because there was literally nothing you could do. Regardless of your level of skill, if a legion wanted you, you were going to die. The moonwalk exploit made it about 50x worse as well. Overall, deathslinger and old legion have very little actually in common, so I really don't see him being so disliked.
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Survivors didn't like old Legion because he always hits you no matter how huge of a skill gap was between the two of you, Killers didn't like old Legion because no matter how fast you hit them with his ability you still were a 110% powerless M1 Killer in order to down anyone. Universally hated but for different reasons.
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faster shot, no need to go to a locker, deep wound and the ability to reel them in to apply an M1/basic attack on them aka sloppy butcher / 3rd Seal / NoeD / etc etc viable
thats your trade off.
"Make him able to pull survivors over pallets. Right now, survivors have no reason to not drop pallets early."
Which is something that is good as well, he ends loops quicker, and where with the huntress you try to not drop a pallet, with him you do, again, a trade off, something that differentiates them
Also stop making conclusions so damn early pls, its not intelligent.
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I don't even get why Deep Wounds exists. Sorry BHVR but I have to go against you on this one. It's a trash mechanic. It literally does nothing till your not in chase and then it doesn't matter.
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+1 These changes would make him solid.
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I'm just calling how it is. I know he is going to probably be more powerful when he is fully released, but it doesn't take 3 months to fully understand a character in a video game. I apply logic and how the game works to make the character more viable.
I'm trying to understand what other people think along with how I think he should work, how is that unintelligent?
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"ANY shot you could make with Deathslinger, you could make with Huntress."
"Make his spear's hitbox a little bit bigger. I know it can be counted as a positive, since you would hit shots you wouldn't be able to as Huntress, but it should be more forgiving."
???
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Ah, I should have been more specific
you can hit that once in a blue moon occasional 360 trick shot in the crack of boarded up window in the killer shack.
I bet you feel proud of yourself tbh
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It's way easier to hit people from behind a window with Deathslinger since you can shoot almost immediately once coming from behind a wall with no warning sound and a small hitbox, while the Huntress needs to charge it for a while (with a warning sound) and the fat hitbox could collide with 'nothing' half the time.
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You do realize that you made a conclusion pretty early... and then told people not to make conclusions early?
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Thats just how the killer works, thats no conclusion at all....I dont say anything about how useful it is, merely that its a trade off, which it is, that is just objective.
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