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A small Quality of life change for Killers vs SWF
This isn’t a massive change or anything like that, but what if killers got 25% more Bloodpoints per swf survivor? For Example: 2 survivors=50% more Bloodpoints and this value would go up to 100% when you’re against a full Swf. And if you don’t wanna tell the killer they’re against a swf then you could give the Bloodpoints post game. I think this is a good change because it takes off some of the frustration when going against a swf as at the end of the game you would think “Ah well atleast i got double bloodpoints!”. Anyway that’s my little suggestion, thanks for reading!
Comments
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With BBQ and surv soup, and blood hunt once in a while, this would be insane BP.
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Nah, the killer shouldn't get more points just because people want to play with their friends.
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I would not mind if killer is getting more BP. Also, i dont really understand why they nerfed killer bloodpoints in firstplace.
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I agree with you, playing against SWF is frustrating. I agree to reward the killers, mainly because the point offerings are almost useless. They should get rid of all point offerings and focus on rewarding more dangerous playing styles.
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Killers already get more bloodpoints than survivors. No need to widen the gap even more.
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I'd have no problems with this as it doesn't involve any sort of mechanical changes. In other words it even has a non-zero probability of ever happening!
I don't care if someone else gets a lot of points, it doesn't really hurt anyone.
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True, but we SHOULD get more points for having to face off against a team that effectively has perma-OoO with no downsides thanks to comms
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The killer shouldn't get curb-stomped just because people want to play with their friends over voice comms.
Remember in Power Rangers, the fights at the end between some monster-turned-big and the MegaZord? Imagine if one of the Rangers wasn't operating the leg correctly, causing the fight to be much harder than it should. Imagine if their was very little coordination and the Zord was stumbling constantly.
This is how it is for a group of solo Survivors. The devs make the big monster (Killer) weaker to make the fight more fair. However, this makes the fight unfair when the Rangers (Survivors) are all working together efficiently.
If the Survivors are going to use SWF to make a Point Piñata out of the Killer, shouldn't the Killer get paid?
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I prefer killers getting more BP for facing survivors who they think are SWF instead of them dodging. 😁
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