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Frankenstein, Frankenstein's monster character & map ideas

mattteau
mattteau Member Posts: 1

Killer

Name: The Monster (Based on Frankenstein’s monster)

Ability: Using his inhuman strength, The Monster is able to pick up and throw survivors instead of hitting them. Along with damaging the survivor for one health state, this applies an effect known as “aching body.” This effect causes survivors to run in an uneasy pattern, occasionally veering to the right or left only for a second. This also causes the survivors vision to pulse and blur with pain. (Blurred vision with edges of screen looking like bloodshot eyes) This effect can be reversed by a survivor standing still and using the ability button to “Tough it out.” It takes 10 seconds to perform by themselves, or “Numbing the wound” for 5 seconds with a med kit.

Memento Mori: Strangles their victim, like in the book


Perks:

1. Inhuman speed: Due to the monster’s inhuman abilities, he is able to avoid potential stuns.

This perk allows the killer to quickly strafe backwards, avoiding stuns from pallets, and enabling a quick recovery. This can be used once every 20 seconds.


2.Torturous Vengeance: The Monster becomes obsessed with a particular survivor. After hooking any other survivor than the obsession, the Monster gets a boost to destroying objects and regressing, along with his obsession being “Disheartened.” This effect causes the obsession to be slower when working on generators and totems. This effect lasts until the hooked survivor is rescued or dies. If the hooked survivor dies, the obsession is afflicted by a “Need for Revenge.” the obsession is able to stun the killer by running into them, they cannot take damage while doing this. The killer is stunned for 5 seconds.

3. The monster started out knowing nothing, it learned about humans and life itself by observing others over time.

As the match goes on, the killer will sporadically get whispers from the Entity temporarily marking a generator that a survivor is looking at. The closer the generator being looked at, the louder the whispers. The Monster knows how to recognize the signs of life, lockers that people have recently exited are marked when in close proximity.



Survivor

Name: Victor Frankenstein


Perks:

  1. Brilliance & Madness: “None but those who have experienced them can conceive of the enticements of science.” -Victor Frankenstein Due to his natural intelligence and curious skill set, Victor is able to perform well with electrical equipment.

Victor is able to work on generators faster, however occasionally/rarely he will receive a slightly difficult skill check. If this skill check is successful, the generator’s sound will be slightly dampened for 4/6/8 seconds. If this skill check is failed, there will be no regression penalty, however the survivor will scream once within the span of 6 seconds, at a random time. Their aura is also revealed for 2.5 seconds.


2.Once before and after a generator is finished, he can stand still and use the active ability button to reveal the killer’s aura to himself and those within 5 meters of himself. This has a maximum use time of 4/5.5/7 seconds.


3.After being hooked one time, he can place up to 3 traps (One at a time) that will stun the killer, this stun lasts 2/2.5./3 seconds. If this is deployed in a chase, it has a smaller activation radius.


Map Idea

A small part of Geneva itself. A multi-level playing field with a large sewer and narrow alleyways.