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This game needs a big rework
No clear victory conditions
Purposely imbalanced add-ons and offerings
Purposely imbalanced perks
Bad frame-rate on consoles
I understand the company makes a lot of money from the add-on and perk setup, but this game could really take off if, instead of just grinding to get better versions of perks, add-ons, and offerings, you could customize whether you bring a lower level version of a perk, potentially freeing up room for more of something else, or whether you want to bring a hex version of a perk or otherwise. Grinding should be for more customization options, not becoming inarguably stronger.
And something like keys and moris could be built into the game as secondary objectives that can be earned, worked toward, or impeded while in a match instead of being tide-turning, imbalanced items you can decide to bring.
You should be able to clearly win, lose, draw, and rank up as a team. The points system is really flawed.
I know this isn't a hardcore competitive game, but a little bit of customization and consistency can go a long way into making some kind of competitive scene