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asked DEVS: IS Going AFK as killer and open the exit gates against a toxic swf reportable?

Meiygo
Meiygo Member Posts: 89

IS Going AFK as killer and open the exit gates against a toxic swf reportable?


in my opinion only the killer decides who he chaces, and what he does. the main objektive of the survivors is the genrush. so can i go afk as killer with my face against a wall and wait until they are rdy. open the exit gates and let them escape.

because i dont wana be forced to play a toxic game i dont want. i have to prepare myself for positive things. dont need salty survivor gameplay. the survivors can die on the hook to leave the game. what can killers so legal ?

Comments

  • ZoneDymo
    ZoneDymo Member Posts: 1,946
    edited March 2020

    Everything is reportable, does not mean anything is done about it, you are fine.

    Though an option for the killer to just open the exit gates at any time to start the endgame collapse would be a fair alternative to survivors dipping out by letting themselves die on the hook.

    The devs would never implement such a thing though, far too many killers would end the match early which will probably eventually lead to the death of the game.

    Killers have to just suffer through it, sorry.

  • Codela
    Codela Member Posts: 96

    Let's get a few things straight that might nuance your perspective a little bit.


    "the main obje[c]tive of the survivors is the genrush."


    I don't think that's the case, at least not for me. Personally, I don't get anything from simply playing a M1-Simulator. Additionally, I doubt that you can actually pip in purple/red ranks from just genrushing and espacing, can you? Also, you don't get as much bp as you would by trying to get the other categories/emblems going. These premises given, I truly doubt that genrushing is the main objective for survivors.


    "the killer decides who he cha[s]es"


    That's true. Per definition, you're the one who starts a chase.


    Lastly, I think it's okayish to just open the gates and go afk based on the fact that survivors can also die on purpose once hooked. If a killer chooses to do so, I wouldn't judge him because of that since I've seen plenty of mates just letting themselves die on the hook - equal rights for all.

  • hex_genrush
    hex_genrush Member Posts: 736

    Nah u can’t, i de rank to get fairer matches so I go in as wraith and when the gens are done I open the gate so the egc starts and they leave

  • Accullla
    Accullla Member Posts: 984

    And by fairer you mean matches against people below your skill level that you can stomp easily without putting in much effort? To top it off you achieve this by ruining dozens of games for people who just waited 10+ minutes to get a lobby? Great job! 🙏

  • Carpemortum
    Carpemortum Member Posts: 4,506

    No? They literally let killers open the door when gens are done to PREVENT toxic trolling/hiding.

  • Carpemortum
    Carpemortum Member Posts: 4,506

    Well, actually, doing gens and escaping IS the main objective. It's in the tutorial.

    Thing is, the rank system and pips arent real rank. Its matchmaking. So while no, you wont "rank up" from doing your objective and leaving asap at high ranks, you're not supposed to.

    Your in game objective, and how you "rank up" (which again, is borderline meaningless) are not directly affected by each other as much as youd think.

    To "rank up" at higher ranks, you have to do your objective and THEN SOME. You have to "prove" you're not just scraping by, by doing the objective.

  • Oberon
    Oberon Member Posts: 84

    I mean, if those ranks are closer to his skill level, then yes. Matchmaking is a joke, so getting balanced games is a huge relief for most killers.

  • Codela
    Codela Member Posts: 96

    Well, I think we could debate endlessly about what the objective of a survivor is and for me, personally, it's not so much about genrushing the frigg out of the game, but rather pipping. Not so much to rank up, because that'a a finite objective, but more so because the higher your rank is, the more you have to do ingame to get a pip. It becomes more of a challenge I'd say.

    What you say is basically what I was trying to convey, too. Sure, you can just follow your main objective and leave asap, but that wont get you pipping. In order to pip, at least in red ranks, you're supposed to so some things on top of that. This is where I see a definite connection between the main objective and pipping, so I don't really get your point about that these objectives are not directly connected?

  • Carpemortum
    Carpemortum Member Posts: 4,506

    No, we CANT argue endlessly about the objective, because it is said plainly in game that the survivors objective is to complete generators and escape. It explicitly tells us that.

    The objective is to escape. Not to "rank up" when rank means nothing.

    And I say they're not connected because doing your objective (gens/escaping) and feeding into playing a certain way to pip up in a system that is literally JUST for matchmaking (saves, blinds, chases, etc), are unrelated.

    Doing your objective is one thing.

    Going out of your way to play into a system that doesnt matter is another.

  • johnmwarner
    johnmwarner Member Posts: 3,793

    Here’s the thing, and you can argue this, but the way the game is balanced right now at red ranks survivors have an advantage so a red rank killer who deranked to play against purple or green survivors may be in the “sweet spot,” for a fair game.

    Not defending it as the right thing to do, but if the Devs won’t fix balanace then players do it their own workaround way

  • Accullla
    Accullla Member Posts: 984

    There are 2 things that I think are very wrong in his statement, which is why I said what I said:

    • He ruins other people's experience with the intention to improve his own: 1. He consistently AFKs in order to de-rank, forcing people to wait in long lobbies only to get into a game with no killer; 2. If he needs to consistently de-rank, that means that he consistently ranks up from the games that he actually plays. I agree that the rank system is not good at measuring skill, but if you consistently rank up, that's still the game telling you that you should be playing against stronger opponents.
    • Matchmaking is a joke, I completely agree - at rank 13 as killer you face the same survivors you would at rank 1 (My killer was de-ranked from red to green this season and I saw absolutely no difference between the survivors I faced initially at green ranks and the ones im currently facing at rank 1, furthermore at rank 1 as survivor I consistently face rank 13-15 killers with the odd red rank once in a blue moon). Essentially if he's experiencing the same issues with unbalanced matchmaking, this makes what he does even worse - he's just ruining other people's experience without any benefit to himself.

    I don't respect this sort of behaviour and I had to express my displeasure at what he does.

  • johnmwarner
    johnmwarner Member Posts: 3,793

    So survivors love having the advantage, and again if anyone wants to debate this I will, and enjoy teabag at exit gates, pallets or just clicky clicky flashlight but then complain that their queue times are longer because killers are quitting and when they do get a game the killer doesn’t play their way... and by their way I mean AFK is wrong, camp is wrong, tunnel is wrong, etc.

    Now, killers shouldn’t be triggered by clicky clicky it’s just a mind game BUT that is part of the game we have to accept as killers and as survivors we have to accept sometimes the killer doesn’t wanna play our way. If they AFK I do gens, totems, and get chase points unless they’re wraith

  • Accullla
    Accullla Member Posts: 984

    I see where you're coming from, but I can't agree with you. If you are at a disadvantage in red ranks as killer, you'll lose your games and de-rank naturally. Very rarely (if ever) have I lost a game and still ranked up. To clarify - I consider a match where I got less than 8 hooks and/or only 0-1 survivors killed a loss.

  • Accullla
    Accullla Member Posts: 984

    This has nothing to do with what I said, did you read my comment? You're talking about survivors complaining about killers not playing their way, whereas we're discussing someone who literally goes into games without any intention of playing them in order to de-rank.

  • Meiygo
    Meiygo Member Posts: 89

    the point is. no survivor can tell me how i have to play against them. if they wanna quit without getting banned, they can just die on the hook (for example uhhh its. freddy no i dont wanna play against him- die- next game).


    but killer cant go afk? they are forced to play against a toxic 4 toolbox survivor team ? that cant be true. just another example how surviver sided the game is....


    i want fair matches, show respekt, dont genrush, do your thing and stop bullying killer with teabagging and flashligh clicking. it´s not a nice playstyle. if the survivors do that i started to go afk without giving them chase-points and open the exitgate. until the endgame collapse force them to leave.


    i geht my shards and can drink a coffe.

  • Codela
    Codela Member Posts: 96
    edited March 2020

    You can write in capslock all you want, but that does not change the fact that you don't understand what I am trying to convey.

    I stated at least twice that for me, the objective is to pip and not only to do gens and leave asap. Whether that is something completely pointless to you or anybody else is absolutely irrelevant as it was never the question if that makes any sense to you.

    Maybe I shouldn't have written "I truly doubt that genrushing is the main objective for survivors" but then again, given that three personal premises preceeded that conclusion, I think it's fair to conclude that for me, genrushing and escaping isn't my goal in DbD. It's part of it, but not the whole thing. If you don't agree, that's fine since it's my own view on things.

    Yet again, I still don't understand how you claim that "doing your objective (gens/escaping) and [...] pip up" are unrelated. How am I supposed to pip up while not doing the main, 'objective' objective which is "gens/escaping"? Is it even possible to pip up without having touched a single gen and/or escaping?

    Maybe we could agree on saying that the main objective of a survivor is indeed to do gens and escape. Whether that fits one's personal expectations to oneself is another topic.

  • Meiygo
    Meiygo Member Posts: 89

    well getting pips is not the objektive^^

  • johnmwarner
    johnmwarner Member Posts: 3,793

    Sorry, if was absolutely agreeing with you. Maybe my wording is off I am multitasking lol

  • CosmicParagon
    CosmicParagon Member Posts: 1,070

    Maybe if survivors weren't always toxic and crying for nerfs to perks and powers that have counterplay, queue times wouldn't be so high? Really makes ya think...

  • Accullla
    Accullla Member Posts: 984

    No, it really doesn't. Toxicity and whining is not about survivors or killers. It's about people.

  • Codela
    Codela Member Posts: 96

    Well, for me it is. :D

    And so is what the game tells me the objective is.^^

  • Raven9
    Raven9 Member Posts: 298

    The killers can stand where they are, I can't complain, but after eating ruin nerf, the game is completely down. I can even be afk because shard is really hard to accumulate. I use some perks to make this method more effective. It's like blocking 3 generators for 120 seconds.

    Discuss this issue as much as you want, but BHVR will not do anything about it and I don't want it to happen because it doesn't even care about the feedback. I can't tolerate the unjust change anymore.

  • johnmwarner
    johnmwarner Member Posts: 3,793

    Where does it say that? If anything it says escaping and hooking are the objectives.

    you can argue it’s pipping, some could argue it’s blood points, some could say just having fun

  • Codela
    Codela Member Posts: 96

    It was said that the tutorial states that gens and escaping are the surv's main objective. But I can't confirm that right now, I just believe them. :)


    But enough off-topic for now. Let's stay on whether going afk against toxic SWFs is legit. :D

  • mouse0270
    mouse0270 Member Posts: 849

    I mean everything is reportable, its probably more of an issue of how often you get reported for that thing. For example this weekend I had a killer game in which my Boss called me at the start, couldn't DC so I went and stood against a wall and talked to him for about 3 minutes. Once I started playing again, two of the survivors kept running to the main building on Grim Pantry with the good window.

    I already lost that game and I just wanted to get a few good chases in before it was over to have some fun. I don't find those chases fun, so I just went and stood at the exit gate. Opened and waited for everyone to leave. I think one of the survivors were still pretty mad even after I explained myself, but the two others that were talking were like, "okay"

    On the flip side of that, I don't play against Iri head huntress, doesn't matter if they are good or bad, I simply refuse to. As a huntress main it hurts my soul to see them and I just refuse to play against them and will always kill myself on first hook. To be fair, I never DC'ed to an Iri Head huntress even before the penalties, but I would still always kill myself on first hook to at least give them there stack of BBQ if they were running it.

  • Mister_xD
    Mister_xD Member Posts: 7,669

    no, going AFK once or twice will not get you banned.

    however, if the reports pile up, you will eventually get banned.

  • [Deleted User]
    [Deleted User] Posts: 5,229

    There is no way they would ban you for that. Reportable sure but nothing would ever come of it.

    If they banned people for every little thing there would be no one left to play, and given the killer has literally zero other alternatives they can't kill themselves on a hook like survivors do, I imagine they show them a lot more leniency in the AFK department. It doesn't mess up their teammates because they don't have any, you could argue it denies future bloodpoints but so does killing yourself on hook and that isn't bannable.

    If you were just going AFK all game and not once in a while but all the damn time, then sure, but afking once the match is lost and just watching youtube rather than dealing with the gate teabags? No way, if the devs banned you for that I would say uninstall the game and never play anything from this developer again lol.

  • toxcitynacl
    toxcitynacl Member Posts: 464

    I only play as survivor and want to PIP every game, but as for fairness depiping is useless. As a rank 7 yesterday I faced killers at rank 13 and killers at rank 1. If you really want to have fast load ins and want to pound some poor souls get a smurf account so you with 1500 hours can face some rank 20 with 5 hours in. I sometimes play smurf just to practice things I am not good at since they are compared to me not much better than a bot.

  • johnmwarner
    johnmwarner Member Posts: 3,793

    a pile of invalid reports won't get him banned, but you have demonstrated why real tickets take so long to get replied to.

  • Mister_xD
    Mister_xD Member Posts: 7,669

    who said anything about invalid reports?

    even with video evidence and all he wont get banned asap - thats already been confirmed.

    everyone can forget about the game once in a while, as long as it doesnt happen too regulary there wont be consiquences.

    its like with DCs. these can happen every once in a while, no problem. do it too often and you are out though.

  • darktrix
    darktrix Member Posts: 1,790
    edited March 2020

    There's no law forcing you to subject yourself to humiliation by toxic survivors. You don't have to be afk per se - go around the map and take in the sights. There's actually quite a bit of detail to look at especially with the new maps. Gens will be done soon enough and they'll get the hint when you ignore them. If they persist well you can practice chasing that one (and only one - the rest of them can find their own evader points) and just munch pallets for awhile. If you are a stealth killer play a game of hide and seek...but without the seeking.

    When the gens are done, opening the gates is also your choice - then a few more minutes go by and the survivors just enjoyed themselves a nice gen simulator. You can even play a mini game of finding the hatch and get ready to close it at the very end.

  • Rivyn
    Rivyn Member Posts: 3,022

    I do it myself if I see more than two toolboxes. They obviously want to M1 a gen for three minutes and leave, so I give it to them.

    I'm not holding the game hostage in any way, not being toxic, not making somebody elses time miserable, so, even if it's reported, there's nothing to go on.

    You're fine.

  • johnmwarner
    johnmwarner Member Posts: 3,793

    I like to practice learning loops even if I am not chasing anyone. I also like testing out killers like aiming with Huntress or learning Nurse distances, if DBD had a practice mode I could do that but they have never implemented it much to my dismay. And no KYF doesn't count because I work night shift and my friends work basically 9-5 jobs so if I want to practice I'm solo.

  • Eye66
    Eye66 Member Posts: 822

    They'll report you anyways if they don't escape

  • korean_zombie
    korean_zombie Member Posts: 442

    A rank 16 killer should not be able to depip against red rank survivors. Because a well designed game would prevent a bully match from penalizing the bullied player.


    the obvious disclaimer is that I was speaking about what a well designed game would do.

  • shalo
    shalo Member Posts: 1,546

    The Devs have stated that the matchmaker has "a hard limit of 6 ranks above or below your rank." Anything beyond that is a bug and you shouldn't have to play in a bugged match.