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No more tunneling players or campers. listen to the community please
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Unfortunately, tunneling the weakest link is just a really effective strategy.
Because the generators really slow down once there are only three people. Since only one person can work on the gen when a teammate needs to be saved. So if you’re getting consistent hooks you pretty much halve gen progress
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BNP, Keys, Toolboxes, Flashlights = Casual players just looking to have fun
Tunnel/slug/camp = Toxic sweaty try-hard.
Feelsdoublestandardman
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Yes it’s been happening 3+ years but until recently it would only happen every now and then and you could brush it off and move on to the next game knowing it will probably be better and there’s still a chance of having a decent/fun game even if you do die.
Now, it happens every single game. Yes it’s a legit strategy but it still doesn’t make it fun especially when it’s all the time. I can understand why the OP said what they said about the game dying. Maybe this is not the case on pc but on PS4 It’s already started. It is noticeable. I know it also has to do with the changes but that doesn’t change the fact that no one wants to be camped or tunnelled every game.
for killers that do want to camp and tunnel, you can play how you want but just don’t expect or complain about people that won’t put up with it and are toxic or dc because if it.
I know no one believes it but if the game keeps going the way it is, it will die. People don’t keep playing if they aren’t having fun game after game.
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This thread is funny because when survivors do toxic behaviour killer mains come here crying and they are taken seriously, meanwhile when a survivor does it everyone laughs at them, as it should be.
You are all cry babies, jesus
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tbagging isn't meant to be toxic?!? XD
Yeah. It's totally not toxic when they stun you then tbag. Sit by the exit and tbag. tbag after an unhook. It's totally meant respectfully.
And those perks are used because they allow you to screw up and get away with it. You unsafely hook someone? BT. You want 60 seconds of immunity? DS. You want a free screw up during a chase? DH. All they do is let the game forgive you for making bad plays. Killers get no such perks.
Still. tbagging not toxic? That's just a hilarious statement.
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Nothing wrong for going after the easiest prey, that makes the others suffer due to less people on generators
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If didnt said tbagging is never toxic i only said it is not always meant to be toxic.
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How informational...
Atleast tell them how to instead of just saying "gitgud"
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Haha good one
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But Its going to be too late.
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Hide better
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Like .....if your by me bruh im gonna go after you
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i half agree about the t-bagging. doing it unnecessarily can be toxic, however, if the killer is being a dick then i don't blame the survivor for doing it.
and about the perks being used because they allow survivors to screw up and get away with it. I disagree. DS is there to counter tunneling/camping. if it's an unsafe unhook then thats not the person on the hooks fault, again, don't tunnel and you won't have to worry about BT or DS. In regards to being chased, sometimes there isn't much you can do, especially if you are in a bad spot and/or the pallets have been used but again, BT or DS wouldn't be an issue in that situation if you didn't tunnel.
I see Killers constantly complaining about BT and DS, however, if there wasn't so much tunneling and camping going on then people probably wouldn't use those perks.
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That's pretty much what both sides do on this forum, cry like babies.
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lol You contradict yourself by saying they are valid strategies and rightfully stating you lose map pressure. The goal is not to kill one. Ot is to kill them all. Camping and tunneling depends upon bad survivor play to be successful. That makes them bad plans, not valid strategies. Huge difference between them.
Just talking from a strategic point of view here.
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I didn't contradict myself.
If you have 2 survivors in the basement, or 1 survivor about to die on the hook, camping is the ideal thing to do as survivors lose more pressure doing gens than trying to save their team mates.
Camping and tunnelling do not require bad players to work, but they obviously work better if survivors miss-play.
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You are talking about situational camping now. Not outright camping or tunneling from the start. That is why camping is a tool, not a strategy. In some situations, you use ot, but you don't try to rebuild an engine with just a 5/8 socket wrench. Won't work.
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Make tbagging bannable and i will be back to the "survivors rules book for killers". The survivors you let go after unhooked, for instance, will tbag at gate. Or not. But if they do, so he doesnt own anything to me. No moral attachments. They can tbag at will.
Besides potatoes survivors, wich I let go and learn to play, the rest will meet the most harsh gameplay i can do. I got sick of being a "nice" killer just to get offended at the gates.
Now, i dont feel offended anymore. No moral attachments. No gentleness required from me, neither from then.
The difference is that my gameplay is harsh, not toxic (no hook hitting, etc). While the tbaggers still toxic. So, let then be, they dont own anything to me. Im not "nice" anymore. And as survivor, i dont care if i get tunneled or camped. GG and I go to the next math. I must "get good".
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