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Changes to Hawkins Laboratory

Awkward_Fiend
Awkward_Fiend Member Posts: 687

The changes that you'd most like to see in Hawkins National Laboratory

Changes to Hawkins Laboratory 42 votes

Safer Pallets.
21%
Cheersgrayon444HoodiedakasilveradoKnotEnthusiastTodgeweihtPapiQuentin_noname11223345boostedsurvivormain 9 votes
Larger Map Size
7%
Awkward_Fiendamberulmasparagus 3 votes
Safer Windows
4%
chaosdrivernationsdarkpast 2 votes
Increase escape options upstairs
38%
PuggyMohawkSeiko300Happy_trapper010arslaNFichteHiroAhoyWolfDetailedDetrimentthefallenloserNyaren_ChanfairfieldismsGlowingFruitImmersedPootisBirdSirCrackenNerdyhailsCephalon_Lebronalexplode 16 votes
Other
28%
AdelooGrootDudethen4321YT_ShadowolfThisGuuy83HazDaBoiHecking_IdiotPokBigTimeGamerOBXRapid_Oli_YT[Deleted User] 12 votes

Comments

  • ImmersedPootisBird
    ImmersedPootisBird Member Posts: 30
    Increase escape options upstairs

    The upstairs needs to be bigger

  • then4321
    then4321 Member Posts: 234
    Other

    A few less walls, so more of the map can be viewed, same with Lary's.

  • Seiko300
    Seiko300 Member Posts: 1,862
    Increase escape options upstairs

    Pretty biased poll ngl, some people don't want Hawkins to be changed at all (especially if those changes are only benefitting survivors). However, the last option actually sounds like a pretty good idea, the upstairs is the most nonsecure area on the map and it's basically a death sentence if you go in there while being chased if you don't have a plan (You can make it if you've got a strategy in mind, like using Lithe through one of the windows or Balanced Landing on the drop).

    I wouldn't mind seeing the upstairs reworked.

  • Gibberish
    Gibberish Member Posts: 1,063

    Nothing

  • Hoodied
    Hoodied Member Posts: 13,020
    Safer Pallets.

    I feel like the entity just sneezed and thats how the pallets were on the map

  • grayon444
    grayon444 Member Posts: 757
    Safer Pallets.

    Because i need time to click my flashlight at the killer and give him ADHD.

  • Mc_Harty
    Mc_Harty Member Posts: 3,293

    None.

  • Todgeweiht
    Todgeweiht Member Posts: 3,666
    Safer Pallets.

    This map has some real hecking unsafe loops, i think this is the only map with no god pallet on it.

  • Larikal
    Larikal Member Posts: 54

    I would take few pallets away, also one or two windows. Already survivors got easy mode on it, with chill spine only you can spend whole game never being detected by killer - that many walls and rooms we have here. And trust me - killer dont have time to search each one in even 5 meter radius. Its just different type of map, you dont have here god pallets or infinite loops, but walls and rooms that are more than awesome to break line of sight.


    But yea, i can imagine idea of rework this map. Every single looper hate this map as you have to play smart. Just stun with pallet, run away to second room, go to third room, and walk to fourth room. Killer have NO chance to find you unless you walk right into him :P

  • Hecking_Idiot
    Hecking_Idiot Member Posts: 15
    Other

    I would like this map to be more open. Playing as The Huntress on this map is such a pain!! With all the confined spaces and over abundance of close corners it makes your hatchets almost useless.

  • BigTimeGamer
    BigTimeGamer Member Posts: 1,752
    Other

    where is the "delete" option?

  • Adeloo
    Adeloo Member Posts: 1,448
    Other

    i think it's a pretty balanced map. I'm always happy to play on it whenever what side i'm playing.

  • Awkward_Fiend
    Awkward_Fiend Member Posts: 687
    edited March 2020
    Larger Map Size

    Hawkins looks nice, but even when playing killer it can be a bit of a slog.

    It's fun as killers like Ghostface and Myers, but I really don't enjoy it too much whenever I'm playing Demo, Billy, or Huntress. I haven't had a change to play this with Doc yet, but I assume it'll be fun with him too, probably won't be for the survs though.

  • Raven014
    Raven014 Member Posts: 4,188

    These right here are the reasons I'm going to say no.

    However, the ambient noise can be toned down a bit on the killer side of things. That stuff is loud.

  • GrootDude
    GrootDude Member Posts: 14,110
    Other

    The map is perfect

  • FichteHiro
    FichteHiro Member Posts: 711
    Increase escape options upstairs

    The second floor is nearly a dead-end. There's really nothing there, only the main Gen. It should be a tad bit bigger, and maybe the closed doors should open when the last Gen is repaired to create new escape routes. 🤔 That would be interesting.

  • KnotEnthusiast
    KnotEnthusiast Member Posts: 464
    Safer Pallets.

    This map is horrible for both sides imo. Every pallet is unsafe, so you'll just get bloodlusted around every one and go down. But on the flipside the hallways are so cramped and there are so many unsafe pallets that every killer just becomes an M1 killer, because half the roster can't use their bloody power. Good luck hitting a chainsaw or hatchet on this map.

  • Awkward_Fiend
    Awkward_Fiend Member Posts: 687
    Larger Map Size

    Whenever I play killer on this map it's almost always a 3/4k. The loops aren't that strong on Hawkins, only a few pallets actually need to be broken, the majority can be ignored. The upstairs gen is also so dangerous to work on against stealth killers that it's not worth the effort required after the first few gens have popped. It plays a lot like The Game, but if the Game had all it's aspects cranked up to 11, with the exception of pallet safety.

  • asparagus
    asparagus Member Posts: 133
    Larger Map Size

    The hell is chill spine *spine chill* to correct you