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Depiping for ending the game too quickly on both sides.

voiceofguns27
voiceofguns27 Member Posts: 80
edited March 2020 in General Discussions

I thought this was a killer thing as before the ruin nerf as survivors would safety pip majority of the time due to ruin. Now, with ruin in its current state, I've had a few games that didn't last long due to being gen rushed. Simply put, don't make the game only last less than 3 minutes if you are looking to pip. If you see that 0 gens are done and have 2 kills already, play with the last two a little if you want a safety pip at least. If you see the killer hasn't gotten a hook with 4 gens being done, you might want to go screw around a little to get some altruism and escape points to get a safety pip. In the end, nobody wins if you end a game too quickly.

Post edited by voiceofguns27 on

Comments

  • fcc2014
    fcc2014 Member Posts: 4,388

    This has been mentioned before way back when the pipping system was changed. You basically have to "cooperate" with the other side if they are getting badly beat if you want to pip. It is better to just stop worrying about Pips play the game and whatever happens so be it.