The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

For the first time in a long time...

It feels like DBD is finally going in the direction it should be going in. A new killer and survivor with pretty balanced perks, a map with very cool features (the aesthetic, breakable walls, new doors, etc). They finally got rid of splinters. And I also like how we can hold on to our item, even if it's depleted. If they keep this up: I will have my faith restored with this game.

My only issues is: How fast tool-boxes deplete.. I had an engineer's toolbox and it was just about as useful as a brown one, even with add-ons. It was gone within 20 seconds of straight use. I understand they want to prevent gen-rushing, but isn't completing gens the point of the game? But luckily, it's not that big of a deal, especially if you are working on the same gen as someone.

Overall: Great job, devs. You're getting there!

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