We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

For the first time in a long time...

It feels like DBD is finally going in the direction it should be going in. A new killer and survivor with pretty balanced perks, a map with very cool features (the aesthetic, breakable walls, new doors, etc). They finally got rid of splinters. And I also like how we can hold on to our item, even if it's depleted. If they keep this up: I will have my faith restored with this game.

My only issues is: How fast tool-boxes deplete.. I had an engineer's toolbox and it was just about as useful as a brown one, even with add-ons. It was gone within 20 seconds of straight use. I understand they want to prevent gen-rushing, but isn't completing gens the point of the game? But luckily, it's not that big of a deal, especially if you are working on the same gen as someone.

Overall: Great job, devs. You're getting there!

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